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Game » consists of 4 releases. Released Oct 31, 1999
After losing both arms as a special forces agent, Jinam explosives expert Araym was cast out of his homeland. He then made use of his explosive knowledge and rocket-powered limbs as a cybernetically enhanced mercenary.
"Savage" Badu seeks to protect the primitive Underlost from their caste as slaves to the Outlanders. He compensates for his blindness through a unique form of organic RADAR.
A swordsman from Shell 3, Corgan has sworn himself to uphold the values of the Seven Winds. He seeks vengeance against Selina for destroying his homeland.
Believing himself the direct descendant of Marduk, the ancient savior of Septerra, Chosen Lord Doskias lets nothing stand in the way of his goal to fulfill the Legacy of the Creator.
Childhood friend of Maya, Grubb is a Junker/mechanic from Shell 2 skilled in the construction and repair of robots.
A young army mechanic of the country of Ankara (Shell 5), Led yearns for adventure and excitement against the wishes of her father. An accident during basic training had tanken her leg, but a mechanic named Grubb took her heart.
Originally constructed as a slave-soldier, Lobo was disregarded after a defeat in battle. He was later repaired by an kind old mechanic and given the gift of free will that allowed him a new life as a Jinam pirate.
Maya is the main protagonist. An orphaned scavanger and junker from Shell 2 who knows how to take care of herself.
Originally built to haul junk scrap across the desert by Grubb, Runner would go one to be a powerful robotic ally in battle.
A skillful Swordswoman from Shell 1, Selina grew up as a street urchin until being saved by her once-lover Doskias. His ultimate betrayal leads her to siding with Maya's revolt.
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