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Game » consists of 2 releases. Released Apr 12, 2004
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Huge four-armed creatures that possess the ability to summon homing orbs into the battlefield. They agreed to fight for Mental in exchange for the spell-casting powers it gave them.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Apes are primates that lack tails. They swing from tree to tree and sometimes fling poo. Not to be confused with monkeys (who have tails).
A creature with characteristics of both a human and an arachnid, most often a spider or scorpion.
In these games, there is an actual number or meter on-screen that shows how much armor the player has. Rather than being treated like equipment or a power-up, this armor serves more as a secondary health pool.
"AAAaaaAAAaaaAAAaaaAA—" BOOM!
Body armor in games acts as additional protection. In most cases, when a player takes damage that would completely affect their health, their body armor reduces the damage taken or takes the damage instead.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A large, male cow. Does the bullfighting thing.
Crabs in all forms and sizes, not just the giant enemy variety.
A special device or game mechanic that summarizes and categorizes newly discovered creatures.
An organism consisting of both natural and artificial systems.
A cyclops is any race of creature that is born with only one eye.
Like in-game manuals, encyclopedias may have gameplay information, background lore or real-life trivia.
An enemy that uses a spell or a skill to multiply and add another enemy to fight
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A large species of primates.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games with language selection allow the player to choose which language is displayed or spoken in the game.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Some creatures have three or more arms, making them able to do more tasks at the same time than ones who only have two or less.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
Veteran cannon fodder that have made appearances in more than one game, often with a small cosmetic change each time.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
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