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This is a place of special vulnerability. Particularly used in boss fights or when simply fighting Giant Enemy Crabs that cannot be defeated by usual means.
A style of gameplay where players must navigate a vast stream of projectiles.
Bonuses that players can equip to their characters to give special abilities or buffs. They are often progressively unlocked by earning experience points.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
In many games such as Devil May Cry and God of War, Orbs, or "Souls", if you will, spawn out of the enemies you destroy and provide you with either sweet life or power. Many times these "Orbs" can also be used as a currency of sorts to upgrade.
A horde of allied creatures under the players control.
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
After overcoming the intense trials and troubles of the quest, the hero reaches the final encounter with the antagonist and defeats him easily. Whether this is for cinematic value, an example of the characters grown power or some metaphor for the weakness of evil, this boss acts as a "victory lap" at the end of a game.
A game mechanic that adjusts the difficulty of the game automatically during gameplay as a result of the player's performance.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
Three games that are individually complete but are closely related in theme or sequence
Gadgets are given to someone to help them out in situations, or to just look cool.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
The existence of a parallel world which can be traveled to and from, and may contain differences of varying degrees from its counterpart. Often, this concept consists of a Dark and Light World through which the player alternates.
Some video games utilize a system that has the player occasionally consuming food items to keep their hunger under control. Ignoring it can result in decreased stamina, or in some cases, death of the player's character and a "Game Over" screen.
Alternate realities are worlds that exists next to, in parallel of, or in place of our own.
The strategy of demonstrating how awesome something is by putting the word "super" in its title. Incredibly popular among developers making games for the Super Nintendo, which itself counts as an example.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Penalties to movement speed. How far/fast the player can walk. This may depend upon difficult terrain and what type of gear is being carried.
A shared bank in an MMO where resources may be pooled. Some games include sophisticated permissions systems.
Slow walking is when the player character can not move at full speed and is restricted to a slow walk, usually while talking to someone.
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
An Iconic concept of video games is the use of an idle animation for the players character, when during gameplay there's no control given. It's an example of emergent game design, and is used as a way to add depth to action characters.
Puzzle platformers are platform games where the key aspect involves solving riddles and puzzles, rather than combat.
Generally used to fool other characters or parties into thinking you're one of them or belong there for purposes of deception, spying, or accessing data.
What is the fifth word of the third paragraph on page 17?
A guild is a group of people who are expert at a skill or task and have banded together for ease of employment. In games guilds take many forms, from massive societies of real people in MMOs, to simple places to level up and receive quests in most RPG's
Gorgons are mythical female creatures known most notably for their hair of living snakes and ability to turn anyone into stone with their gaze. While the most famous depiction of a gorgon is Medusa, they have been depicted in various other ways in literature, film, and games.
Gnolls are a race of hyena-like, or dog-like humanoids.
Halflings, also known as hobbits, average about three and a half feet tall. They have an innate affinity to nature and possess both the agility and dexterity to make great rogues. Halflings are generally good people, but also have a mischievous side that my infuriate others.
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