I've finished all the PS2 SMT games except Devil Summoner 2 at least once, so here's my suggestion.
If you've played P3:FES all the way through you're familar enough with the Skill/Spell names that makes the somewhat less user friendly games, like Nocturne, much more accessible. If you didn't know what "Bufu" was in Nocturne learning it on the MC or selecting it on a Demon in your squad was the only way to look there was no Square Button help text stuff.
Super Famicom fan translated era games...I wouldn't recommend. I've played them a bit. The first person dungeon crawling was disorienting as hell for me, and the legality of playing them is *cough* questionable.
PSX (or PSP remakes) era: The orignal Persona was clunky, even at the time, and the PSP remake looked workable, but still not very good. P2 IS & EP were playable, but I wouldn't recommend them, personally.
PS2 era: With the exception of the Devil Summoner games all the PS2 era SMT games are turn based combat and generally reward striking an enemy weakness with additional attack turns with variations between the titles. They're also mostly dungeon crawlers usually with odd "dungeons."
Nocturne is fairly hard, but if you look up a FAQ to see what Magatama teach which skills (and know what those do already) and have some previous experience with the Fusion system isn't really that difficult. Buffs/debuffs work and you should use them (unlike most RPGs). Being less user friendly than the later PS2 games creates some artificial difficulty in spots.
Digital Devil Saga 1 & 2 are pretty weird even for SMT games, but have unique settings/stories. They run in the same engine as Nocturne, and fixed most of the things in Nocturne that annoyed me. The two games tell a story split into halves, so buy both if you're going to get them. They're worth playing for SMT or RPG fans. Like Nocturne you'll spend most of your time dungeon crawling.
P3:FES has some rough edges compared to P4, so if you like it you'll probably love P4. Personally, I found the story in P4 less "epic", but the characters and setting much more endearing. I played through it twice and watched the Endurance Run, so I've spent an absurd amount of time with it.
Devil Summoner 1 I played through it recently when I was finally able to find a copy. I kind of liked the combat better than the second one. You walk a 3D model Raidou across prerendered backgrounds and get into random encounters. The battles then take place on a separate screen with an "arena" that resembles the area you're in. Even with the reduced encounter rate down status effect active it's still annoyingly high. The story itself advances at a snail's pace and I found myself forgetting just what the hell I was supposed to be doing at times. The story did get pretty awesome by the end, but waiting 40 hours for it was a bit much. The music, while good, there only seemed to be like five tracks and got extremely repetitive. If you're a big action RPG fan it might be worth a look, but I wouldn't really recommend it as a must play.
Devil Summoner 2 I played about ten hours of before playing the first one. They changed up how the combat works a little and you can have a second demon out during battle. I lost interest in it when I first played it. The story suffers from the same glacial pacing as the first one. They apparently have new music in it, but it's still mostly just the first game's repetitive music again. I tried playing it again after I finished the DS1 (there's some minor bonuses for importing your save), but got bored again and dropped it after a few hours. Again, if you're big into Action RPGs have a look, but otherwise I'd skip it.
Nintendo DS stuff: Devil Survivor I played about ten hours of this. I'm admittedly not a huge Tactical RPG fan. I've played through FF: Tactics (PSX) twice and Tactics Advance (GBA) once and nothing else except the first or second Vandal Hearts (PSX) game. The story was really interesting, but I'm not sure if they expect you to grind lots of "Free Battles" or what, but the Mission Battles kicked my ass quite a bit. The battles also took waaaaay too goddamned long and if you couldn't wipe out an enemy party in one round of attacks half the units had a Heal HP ability that made them take forever. I'd have liked to finish it, but it was just soooooo slow.
Strange Journey looks pretty good. I've only played a few minutes of it (I don't have my own DS right now), but I'd like to spend some more time with it.
And this reply ended up being really long.
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