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    Shin Megami Tensei: Strange Journey

    Game » consists of 2 releases. Released Oct 08, 2009

    Shin Megami Tensei: Strange Journey for the Nintendo DS is an entry in the primary Shin Megami Tensei canon. It centers around the exploration of a demonic dimension known as the Schwarzwelt.

    Shoji Meguro proves that he can tackle any style of music...

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    jj984jj

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    #1  Edited By jj984jj
       
    ... and still produce fantastic results! Meguro has done it again! :bows
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    juice8367

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    #2  Edited By juice8367

    Impressive.  I'm starting to like him more than another game composer Nobuo Uematsu, because of his versatility.

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    eirikr

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    #3  Edited By eirikr

    Gggggggggggggggggggggggggggggghhhhhhhhhhh
     
    I'm holding off until I get the game in my hands, which should be Monday (FUCK YOU, UPS).

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    #4  Edited By eirikr

    Okay, I'm about two hours in, and the music so far as indeed been pretty awesome. Sounds great too, best sound quality I've ever heard from the DS.

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    AgentJ

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    #5  Edited By AgentJ
    @Eirikr: Willing to import a story-heavy rpg entry? Thats some dedication. How are other aspects of the game? Then again, maybe you should save such musings for a blog. 
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    #6  Edited By eirikr
    @AgentJ: I've imported plenty of RPGs (FFXII was the only one where I didn't use a FAQ), but never a SMT before, so it could possibly be a different ballgame. Case in point: something happened in the story and I can't figure out what to trigger to move on. But given the nature of the game, I'm sure instances like that will go away the further I go in. But no matter, I'm enjoying grinding + negotiating, so I'll probably hit what I have to do in stride.
     
    But yeah, expect blogs for key aspects of the game + a review when I finish it in like a billion hours.

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