The Giant Bomb Gaming Minute is a joint production between Giant Bomb and CBS Radio. This weekly news minute airs on radio stations around the country and around the world. The world is a big place!
Well this is disappointing news, the promise of a car based open world in the Road Warrior universe sounds like a great pitch. If the vehicle combat feels anything like Just Cause's vehicle combat than I'll have to pass.
Its worldwide gross so far is only slightly over $200m, and it had a $150m budget. That might sound "alright" to you, but something like that is pretty much considered a flop by the studios -- after all, that's gross. The theatres keep a chunk of that, and that quoted budget might not even include marketing expenditures.
For reference, Waterworld, one of the highest-profile flops, had a $172m budget and brought in $264m. In 1995.
There's a shot that Mad Max could have longer legs on home video/streaming, but for the most part studios don't give a flying fuck about that. It's a shame. This year's Dredd.
Should he have said it's slated for a September release?
Just interesting cause Randolph Ramsey at Gamespot came away from I think the same event as Jeff liking the game and saying the car combat felt awesome. Who knows!
Great radio spot! WB is copypasting their games, just like Ubisoft. I understand the economical aspect of the thing, but it saddens me that we have come to a point, where a lot of the games dosn't evolve fast enough.
I feel like i know what i get from WB, Ubisoft, Activision and Bioware. Seriously not amused any longer!
@larrydavis: It's also been out for less than two weeks, and has been holding remarkably well thanks to the strong reviews and word of mouth. According to its current trends it should be over $300m worldwide by the end of this weekend, and finish at around $400m. More if they release it in China. General rule of thumb is that a film needs to double its budget with worldwide gross to break even. Which it should have no problem doing.
For comparison, Dredd made $35 million worldwide across its entire run on a $50 million budget. Needless to say Mad Max has done substantially better already. It's not this year's Dredd, it's this year's Edge of Tomorrow, which was in turn last year's Pacific Rim.
I wish Mad Max really was doing better than what it's doing now at the box office :/
It's a real tough sell in my country. I can't get anyone to go see it with me because everyone seems to think that it looks kinda lame with everyone driving around for no apparent reason. I feel like people are wanting for a more intellectual or a more 'silly but not so childish' movie if that makes sense.
@rasrimra: It's so funny that a very silly movie like Avengers (let's be fair, it is silly with people flying and all) and comics in general, is very popular but people don't seem to buy into Mad Max and deem it as "silly".
@jeff Did the driving and shooting feel anything like Renegade Ops? Meaning, did it feel very responsive and smooth? The controls in Renegade Ops were incredibly easy to use, and since this is not in a top down perspective, are the controls more unwieldy? Thanks.
i like the idea of the car being your most important item in an apocalypse scenario game, but im not as excited about this as i hoped i would be. good thing the movie is the shit tho :D
@larrydavis: It's also been out for less than two weeks, and has been holding remarkably well thanks to the strong reviews and word of mouth. According to its current trends it should be over $300m worldwide by the end of this weekend, and finish at around $400m. More if they release it in China. General rule of thumb is that a film needs to double its budget with worldwide gross to break even. Which it should have no problem doing.
For comparison, Dredd made $35 million worldwide across its entire run on a $50 million budget. Needless to say Mad Max has done substantially better already. It's not this year's Dredd, it's this year's Edge of Tomorrow, which was in turn last year's Pacific Rim.
Maybe, but it's hard to tell. I definitely HOPE it pulls through, but stuff like that is really difficult to predict. Even so, if it "breaks even" that's not exactly great. These days, if something isn't a mega hit, it seems to be completely shit on.
Also, I thought Dredd did comparable numbers (percentage-wise), but holy cow, it did not. That makes me even sadder. Edge of Tomorrow was probably hobbled by Oblivion coming out earlier -- a much worse movie, but also Tom Cruise and sci-fi. Tainted the pool. I really don't know what's causing Mad Max to have such a lackluster turnout for what should be the biggest non-Marvel/non-Star Wars movie of the year. Maybe being rated R? I'm not sure how much of an impact that has these days, though -- I just remember about 10 years ago that was quoted pretty often as something studios wanted to avoid to maximize the box office.
At least Pacific Rim is getting a sequel. Ron Perlman will get his shoes back.
@larrydavis: Edge of Tomorrow generally had pretty terrible trailers, and the title is just fucking awful. But yeah, maybe Cruise isn't a sure bet anymore because of his personal life.
Also, Dredd was such a huge bomb. Depressing because that movie fucking rocked. What @apdls said is pretty much what I was getting at in fewer words, it won't be a blockbuster SMASH HIT!!!! but it looks like it'll do alright. It's probably doing as great as it ever could do because the marketing for that movie ha been pretty good (maybe it makes the film looks a bit too strange for the mass market, which is a pretty honest portrayal?).
@amyggen: Nah, clearly the problem was the boycotting from Men's Rights Activists who were outraged that it was a feminist film masquerading as a Dude Bro Action Flick. Mission accomplished.
Was really hoping WB would have another licensed game hit on their hands here and the car stuff would come together in a surprising way, the way the Nemesis system did in Shadow of Mordor or the hand to hand combat did in the Arkham games. Sadly, it did not, and this game turned out to just be a kind of boring open world game.
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