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    Silent Hill: Shattered Memories

    Game » consists of 10 releases. Released Dec 08, 2009

    An icy re-imagining of the classic Silent Hill, which trades weapons for frantic chase sequences as the player tries desperately to flee pursuing enemies. It takes on more of an adventure game format than traditional survival-horror.

    X-Play Silent Hill Exclusive

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    Al3xand3r

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    #1  Edited By Al3xand3r
    From here. Good stuff, especially the second video showing a new area.

    1
    2
    Have to say the player in the second video is a little incompetent (or maybe panicked?). Turning off his flashlight so he can't see shit while escaping, forgetting to use the flare when surrounded by those things, etc. But overall, a good video. Oh yeah, it's a scene spoiler (not plot).
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    JJWeatherman

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    #2  Edited By JJWeatherman

    This is one of the few Wii games I'm looking forward to. Not that there isn't a lot of good Wii games, it's just most that I want to play are already out. I never got too far into the other silent hill games but this one has me really interested.

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    ZeroCast

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    #3  Edited By ZeroCast

    Really appreciated, thanks for the videos. 
     
    I am definitely looking forward Shattered Memories, let's hope it won't be a short experience like "some other games" I know.
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    egads

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    #4  Edited By egads

    I like the look of this, I will definitely be playing it.

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    Al3xand3r

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    #5  Edited By Al3xand3r

    Me too :-P

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    Linkyshinks

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    #6  Edited By Linkyshinks
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    RichardLOlson

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    #7  Edited By RichardLOlson

    Sounds very interesting....I can't wait for this come out.

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    LostProphecy18

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    #8  Edited By LostProphecy18

    WOAH HOLY SHIT! Why didnt i know about this!!!
     
    Looks absolutely awesome, definetly keeping an eye out for this one!!

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    Meowayne

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    #9  Edited By Meowayne

    This looks many times better than I ever imagined it to be. Interesting. The game menu changing into a VCR menu during a playable videotape? Yes. That's exactly what I'm talking about when I mourn the lack of developer awareness when "involving the player in telling the story" means "lets have the player take control whenever guns and explosions are involved".
     
    And having to hide under a bed? Awesome.

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