Something went wrong. Try again later
    Follow

    Singularity

    Game » consists of 11 releases. Released Jun 29, 2010

    Singularity is Raven Software's alternate history shooter, where the player is given the ability of time manipulation.

    mikeinsc's Singularity (Xbox 360) review

    Avatar image for mikeinsc

    Why Did They Let It Die?

     Activision's latest attempt to kill a game (who can get the logic behind that nonsense?) is from Raven, the group behind the awesome Marvel Ultimate Alliance 1 game and the really good X-Men Legends games. And it involves time manipulation, which is one of my all-time favorite game mechanics (heck, I LOVED Timeshift, and nobody else can really make that claim). So, why did Activision try and kill this game?

    It's still a bit baffling as Singularity is actually a pretty decent game. You definitely get a bit of a Bioshock vibe to it, but it is a rather decent game.

    You land on the island of Katorga-12, where Soviet scientists in the 1950's discovered the mysterious Element 99, which allowed the manipulation of time and, well, gave us the central tenet of the game. The faux-Soviet vibe is prevalent throughout the game, with cyrillic-style writing (well, ""R"" being backwards a lot) being a staple. The notes and audio recordings do provide a nice bit of context for the plot...but, unlike with Bioshock, these don't seem terribly important. The story isn't all that well fleshed-out and the atmosphere, while nice, doesn't really have the same level of polish as Rapture. You spend considerable time shuttling between the modern day and 1955, when Katorga-12 first turns to crap.

    And, yes, I agree it might be unfair to compare Singularity to Bioshock, but it is nearly impossible to ignore the similiarities. Raven clearly took a lot of notes from Irrational and 2K Marin's gems (yes, I still say Bioshock 2 was excellent) and took a lot of ideas and, for the most part, it works pretty well.

    The weaponry, to be honest, by and large isn't all that impressive. The rolling grenade launcher is quite fun to use, the sniper rifle that allows you to stop time when aiming it was inspired, and the Seeker is one of the single most enjoyable weapons to use in any game out there. It's just that the pistol is very underpowered. the shotgun lacks any visceral impact, and the assault rifle is an average weapon at best --- and these are the three weapons you will find the vast majority of your ammo in the game. Some others, such as the rocket launcher, is not all that good a gun.

    The time powers work well, but it is not overpowering (a problem Timeshift had). You can age soldiers to turn into dust in moments and, in later stages, you can send them back and forth in time quickly, turning them into mutated creatures called Remnants (which you can ALSO age and turn into time bombs). They try to use the TMD to have you solve puzzles, but the puzzles all are based on either aging equipment so it breaks or knocking something back in time so it is fully functional. The puzzles are almost pointless, but it is nice that they attempted to provide a change of pace.

    Activision did Raven no favors and I can't fathom why, as it is a rather enjoyable game. The length of game is heavily dependent on difficulty --- on hard, you will take 9 hours or so to beat it, on easy? A little less than half of that. You need, minimum, medium difficulty to get anything out of this game. The game is enjoyable, Katorga-12 is a pretty good environment, and the enemy AI is not bad by any means. It is a game you definitely should try.

    Other reviews for Singularity (Xbox 360)

      The Definition of Unrealised Potential 0

       I'm gonna preface my review with a little analogy to help get my point across. You know when you were sat in class at school, maybe 7 or 8 years old. Your teacher tells you that you have to write a short story, and out of nowhere you get this fantastic idea. You quickly form a somewhat coherent story around it, and get to writing. Now, if you were to read that again today, that story that you thought was so clever at the time, not only would you wonder what the heck’s happened to your handwriti...

      90 out of 95 found this review helpful.

      A Far From Singular FPS 0

           Why do spouses cheat on each other? Because there's nothing fun about the same ol' thing, and that rule holds true throughout the single player campaign of Singularity. But I'm getting ahead of myself, first some story. Singularity starts off with some extremely general background on the Cold War and quickly plops you into the shoes of an Air Force pilot named Nate in a helicopter off the coast of an island near Russia. After a mysterious explosion of light grounds your helicopter, you quic...

      6 out of 8 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.