A few days of play and I'm left with a few minor frustrations that have really hampered my opinion of the game:
- The lack of choice when it comes to spawning is...troublesome. I'm used to the amount of deaths I typically accrue in a Battlefield match, but the lack of choice in where I spawn makes it feel worse? Anyone else feel this? I understand that these are smaller maps, but I feel as though I'm always placed at least 30 seconds away from the nearest scuffle, which leads me to my second problem...
- Jetpacks! I hate the necessity of having a jetpack, but I feel that due to the aiming/gun selection that I'm handicapped unless I've equipped the card. The lack of vehicles for easy traversal usually means a nice little hike to a place where I'll take a stray laser bolt and have to repeat the entire process again. The jetpack helps immensely with this, but then that also limits my toolset. I always feel like I'm *missing* a key mechanic when I don't have the card equipped.
- The glare of Sullust! Oh, how you blind me. The Walker match on Sullust, particularly for the Empire, is fairly blinding. I appreciate how great the visuals are in this game, but given the game's four(?!) Walker maps, having one being entirely terrible to...well, see on, feels awful. I groan every time and have had to play this exact scenario enough times that I am now avoiding the playlist entirely.
I have myriad other problems with the product, but I'm trying to be understanding with DICE's new take on the franchise. I miss classes. I miss tangible vehicles lying around everywhere. As a Battlefront 1 fan specifically, I miss invulnerable, computer-controlled hero characters. I miss AI enemies on ground fights! It's not all bad, however. I really enjoy Heroes Vs. Villains, but it's become tedious across the mode's four maps. I have such conflicting feelings about a game that seems so well produced with such hollow design. Anyone mirror these? I'm probably being picky, but it's making me more than a little sad to run my head against these issues over and over again.
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