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    Star Wars Galaxies: An Empire Divided

    Game » consists of 6 releases. Released Jun 26, 2003

    A massively multiplayer game set in the Star Wars universe, Star Wars Galaxies shifted focus several times but never escaped the shadow of World of Warcraft. In December 2011, the game was shut down in preparation for the launch of BioWare's Star Wars: The Old Republic.

    Watching a Galaxy Implode: Day Five

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    troidy

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    Edited By troidy

    First of all, I’m sorry for the lapse in posting. With all the new games coming out, I’ve been spending quite a bit of time playing those and not Star Wars Galaxies. But now I’m back and ready to endure some more of this.

    The majority of my flight time.
    The majority of my flight time.

    The first thing I did when I got back in was to ditch all of my space quests. By this point, I was really bored of the space quests, which take forever to do, and as far as I can tell, give no XP towards your next level. I quickly realized that without these quests I had nothing to do, since I had dropped off the main line of quest progression long ago to do other things. The only ground based quests that I could find to pick up were from random quest-giving terminals throughout the world, so I picked one of those up. I hopped in my starship… and missile lock. Apparently, in the latest patch, they've added missile turrets to towns, so now you can’t even fly over towns that are controlled by the opposite faction… and the central town for imperial quests is held by rebels at the moment. I understand that all these events are for the players who have been playing this game for years, but you think they could have at least left it playable for noobs. I decided to try and switch to rebel at some point so that I could at least stay alive in major towns for any amount of time, and moved on with the quest I had grabbed.

    THAT FLAG IS A THREAT TO THE STABILITY OF THE EMPIRE
    THAT FLAG IS A THREAT TO THE STABILITY OF THE EMPIRE

    My instructions were to destroy a hologram duplication center, so I of course expected to find an actual building when I arrived at the coordinates. When I got to the location of the quest, the only thing there were 3 or 4 “thugs” and a flag marked “a gambling camp”. Now I knew that my instructions were to destroy a hologram duplication center, but the giant shiny quest marker told me this was where I was supposed to be. I killed the thugs and then shot the flag for a good 5 minutes before it was destroyed, and got the quest reward. I’ve seen some dumb things in this game, but this certainly takes the grand prize. Not only was the location mislabeled, but to destroy a camp/facility, all I have to do is shoot a flag a lot?

    Deluxe Sarlacc Trash Can. What else is there to say?
    Deluxe Sarlacc Trash Can. What else is there to say?

    On my way back to the town to grab another quest however, I found a gem that would make the entire day worth it. As I understand it, people can create player run towns in Star Wars Galaxies, fill them with custom items, and so on. However, with the age of the game, there are huge numbers of abandoned ghost towns covering every planet now. I happened to fly over one of these with the name of “MOS POOK POOK” (Caps are the cruise control for cool), and decided to check it out. The majority of the buildings were locked up, row after row of houses, labs, manufacturing centers and hangars, that I assume are only accessible by people who stopped playing the game long ago. There were two still open buildings of interest though. The first was what seemed to be their capitol/throne room, with three Rancors standing guard. The other was a massive “Resource Superstore”, filled with everything but resources, from “Sith-O-Lanterns”, to a life-size statue of Mace Windu, to the glorious “Deluxe Sarlacc Trash Can”. These places, particularly the store, represent what seems to be a collective obsession for the players of this game in getting huge caches of memorabilia, one that the game’s developers fully support. I decided screenshots could not do these things justice, and I’ve uploaded a tour of the two locations, embedded below.

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    troidy

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    #1  Edited By troidy

    First of all, I’m sorry for the lapse in posting. With all the new games coming out, I’ve been spending quite a bit of time playing those and not Star Wars Galaxies. But now I’m back and ready to endure some more of this.

    The majority of my flight time.
    The majority of my flight time.

    The first thing I did when I got back in was to ditch all of my space quests. By this point, I was really bored of the space quests, which take forever to do, and as far as I can tell, give no XP towards your next level. I quickly realized that without these quests I had nothing to do, since I had dropped off the main line of quest progression long ago to do other things. The only ground based quests that I could find to pick up were from random quest-giving terminals throughout the world, so I picked one of those up. I hopped in my starship… and missile lock. Apparently, in the latest patch, they've added missile turrets to towns, so now you can’t even fly over towns that are controlled by the opposite faction… and the central town for imperial quests is held by rebels at the moment. I understand that all these events are for the players who have been playing this game for years, but you think they could have at least left it playable for noobs. I decided to try and switch to rebel at some point so that I could at least stay alive in major towns for any amount of time, and moved on with the quest I had grabbed.

    THAT FLAG IS A THREAT TO THE STABILITY OF THE EMPIRE
    THAT FLAG IS A THREAT TO THE STABILITY OF THE EMPIRE

    My instructions were to destroy a hologram duplication center, so I of course expected to find an actual building when I arrived at the coordinates. When I got to the location of the quest, the only thing there were 3 or 4 “thugs” and a flag marked “a gambling camp”. Now I knew that my instructions were to destroy a hologram duplication center, but the giant shiny quest marker told me this was where I was supposed to be. I killed the thugs and then shot the flag for a good 5 minutes before it was destroyed, and got the quest reward. I’ve seen some dumb things in this game, but this certainly takes the grand prize. Not only was the location mislabeled, but to destroy a camp/facility, all I have to do is shoot a flag a lot?

    Deluxe Sarlacc Trash Can. What else is there to say?
    Deluxe Sarlacc Trash Can. What else is there to say?

    On my way back to the town to grab another quest however, I found a gem that would make the entire day worth it. As I understand it, people can create player run towns in Star Wars Galaxies, fill them with custom items, and so on. However, with the age of the game, there are huge numbers of abandoned ghost towns covering every planet now. I happened to fly over one of these with the name of “MOS POOK POOK” (Caps are the cruise control for cool), and decided to check it out. The majority of the buildings were locked up, row after row of houses, labs, manufacturing centers and hangars, that I assume are only accessible by people who stopped playing the game long ago. There were two still open buildings of interest though. The first was what seemed to be their capitol/throne room, with three Rancors standing guard. The other was a massive “Resource Superstore”, filled with everything but resources, from “Sith-O-Lanterns”, to a life-size statue of Mace Windu, to the glorious “Deluxe Sarlacc Trash Can”. These places, particularly the store, represent what seems to be a collective obsession for the players of this game in getting huge caches of memorabilia, one that the game’s developers fully support. I decided screenshots could not do these things justice, and I’ve uploaded a tour of the two locations, embedded below.

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    emkeighcameron

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    #2  Edited By emkeighcameron

    You're a brave man putting up with that disaster of a game.

    Let's all hope and pray TOR learns some valuable lessons from Galaxies.

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    RafaelMei

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    #3  Edited By RafaelMei

    I find the whole Ghost Town thing to be fucking awesome, that first place you showed was kinda creepy.

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    mikemcn

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    #4  Edited By mikemcn

    Wow, a videogame mechanic that lets you create your dream Star Wars memorabilia collection. Freaky.

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    clstirens

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    #5  Edited By clstirens

    @Musou said:

    I find the whole Ghost Town thing to be fucking awesome, that first place you showed was kinda creepy.

    I seem to recall that they eventually emplemented a feature where if a structure's owner went offline for so many months, the building could be destroyed via a bounty of sorts. The players to destroy it got rewards, and if the player that owned the building comes back online, they are given all of their items and house back, and they can just go put it back somewhere.

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    madscientistcat

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    #6  Edited By madscientistcat

    That flag knows what it did...

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