@TurkFebruary: The Trooper was probably...one or two builds ago (?) and the Sith Warrior and Sith Inquisitor were both one build before it. I stopped playing it a while ago, so I don't really remember which build was when haha and I can't comment on whether it's faster now or not.
Trying to think how to explain "how long" it took to get to 1-50 haha. I played it the way I played Mass Effect and Dragon when it comes to the conversations: I would read the subtitles and depending on who was talking/what was being said would determine whether I would hit Spacebar and proceed to the next line or wait to hear it, then rinse and repeat (on the class quests I usually listened to them all the way through for the heck of it). Whether you're going to sit through all of the conversations or not and or only sit through them partially if you do it like I did will make things faster or slower, especially when the conversations for some quests are longer than the actual quest. I personally never found most of what was being said to be very interesting or compelling.
For people who have played WoW, it definitely wasn't as slow as WoW used to be when going from 1-60. I'd say it was somewhere between how fast it took to go from 1-60 and how fast it took to go from 60-70 before XP gains were increased (faster than 1-60, certainly slower than 60-70). Someone relatively experienced in the genre, even if they listen to all conversations all the way through, who does the group quests (their XP is usually worth the amount of time they can take) and plays a few to several hours a day (I'm not even going to try to attach numbers to this as people's definitions of "a few" and "several" seem to vary wildly haha) would probably have no problem getting a character to level 50 in a month to two month's time.
I found most of the class quest stuff to not be THAT interesting. None of it was anywhere near how they're trying to market stuff with the class progression trailers as far as how "epic" things are/play out. Usually only the last couple class quests in each Act (of the Trooper, Sith Warrior, and Sith Inquisitor) were interesting/compelling. The Companion quests seemed relatively half-baked. For all three of the classes I got to 50, only the first companion each one gets ended up giving me companion quests (raise their affection to get more) where I actually had to travel somewhere. The rest of the companions' quests consisted of a conversation where I made one or two dialogue choices and then that was it (this occurred even on companions' final companion quests, where, I don't know, I would have thought they would send me somewhere for the last one).
In my opinion, none of the companions were anywhere near as interesting as the characters in Mass Effect or Dragon Age. The easiest way I can describe how talking to companions works is how it worked in Dragon Age: Origins - Awakening and Dragon Age 2, where you can only "really" talk to them if their affection is at a certain point and you can get a conversation quest from them. Companions seemed to have anywhere from 4-8 conversation quests and then after that, they don't want to talk to you ever again basically haha (meaning they will forever deliver their canned response along the lines of, "Let's talk later, ok?). I never played KOTOR 1 or 2 (yes, yes, moving on), so those who have can determine my feelings on the companions for themselves based on what they think of Mass Effect and Dragon Age's characters.
I know that was more than what you asked, but eh, I figure maybe I answered some other questions people who read this topic might have haha.
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