It works fine enough. I've been playing my Consular with a friend that's playing a Knight and it's been going well. There's only something like two or three bars worth of xp difference between us and that has more to do with the Knight having had more class specific quests early on that had more parts to them or required more fighting than mine did, thus resulting in slightly more xp. But you'll also probably be leveling a bit faster than someone leveling solo since you'll be killing guys during not just your class quests, but your friend's class quests as well, plus you'll be able to do the group quests and flashpoints without worry/having to skip over them and come back later.
Stuff dies really fast, though it means you never have to worry about being unable to do any of the group quests that pop up (and there's a good number of them) and won't have to worry about picking up strangers for doing the flashpoints. Plus, you gain social points (if you find yourself at all interested in the rewards that system has to offer.)
The best benefit though is probably that it helps spice up quest conversations and you can see two class quest storylines at the same time (if you both play different classes.) Companions really help fill in any gap you might have, so I don't think there's any real recommendation on what classes go well together, because just about anything goes well together. If you plan on doing flashpoints it doesn't hurt to have a healer somewhere in the four character party (companions can help fill that in, though there seem to be very few first companions that are healers.)
The only thing I haven't really enjoyed about it so far, which has much more to do with our class choices, is that I constantly find myself envious of the knight's companions. As a Consular I've had one companion that I got near the end of the starting planet and I've done a planet and a half since then and there's no new companion in sight. Supposedly I'll get one somewhere on the next planet. The Knight, however, got his companion on and off a couple of times on the starting planet, and then got his second companion about halfway through the next planet. He also has had a droid and a padawan as his companions so far. All I've had is a lizard guy that I thought was going to be really cool.. but instead hates it any time I try to offer anyone help (I lost a large chunk of rep with him after offering some credits to some kids since I was destroying their water supply for a greater good, when he would have preferred I told them 'tough shit, grow stronger then') and wants me to be kind of a jerk about killing anything that might be a challenge. He's not been terrible, but it's felt like 'by comparison' he just feels nowhere near as cool as having my very own padawan at like level 13 or so. And knowing that I've still got at least half a planet, or maybe even up to a full planets worth of content to go, before I even get to see another companion is kind of disheartening. If I didn't have anything to compare it to though, it might feel a bit less sucky, but, anyway, that's just kind of a minor nit-picky thing I've noticed so far.
So yeah, by all means, if you have a good friend (someone you're not going to fight with over things like someone winning more conversation choices, one of you wanting to be dark the other wanting to be light, both having the same gathering profession and fighting over resource nodes, things like that) by all means, I'd say go for it, it's a really good experience over all.
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