MLG Metalopolis*
MLG Scrap Station
MLG Shakuras Plateau*
MLG Shattered Temple*
MLG Xel'Naga Caverns*
MLG ICCup Testbug*
MLG GSL Crossfire SE
*A building blocker has been added to the ramps of each of the starred maps, at each ramp closest to the main's natural expansion. This blocker prevents the ramp from being blocked by the current standard amount of buildings (e.g., three pylons, two bunkers, etc.). Examples: Metalopolis, Shakuras Plateau, Testbug, Xel'Naga Caverns.
Starting spawns on Metalopolis and Shattered Temple have been modified to prevent close ground spawns.
Starting spawns on Shakuras Plateau have been modified to ensure cross-map spawns only.
To access this map pool, including the non-ladder maps, simply search for "MLG" on the StarCraft 2 map selection screen.What do you guys think of the map pool? Should they have used more GSL/ICCup maps? Do you approve of their modifications?
I think it's going to make for some interesting games, and there's a decent mix of maps ladder heavy players will know, and newer customs. I don't think I've actually seen many games on Testbug, if at all, but I really like Crossfire SE so far.
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