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    Super Monday Night Combat

    Game » consists of 1 releases. Released Apr 19, 2012

    The deadly futuristic sport of Monday Night Combat returned with a free-to-play sequel, bringing with it new combatants and environments. It was later discontinued on May 24, 2018.

    New Game Mode, Have You Tried It?

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    wh1terav3n

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    #1  Edited By wh1terav3n

    I haven't gotten around to it yet, but last night SMNC added a new game mode, Turbocross that adds " rebuildable turrets, faster movement, higher lethality, and no passive power improvement with level". Sounds like this mode is more like vanilla MNC was, which is interesting and cool to me. Anyone tried it? Does it work/is it balanced with the new characters? Is it actually like MNC?

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    ninjatuned

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    #2  Edited By ninjatuned

    I played a couple rounds last night. The ones I played were long and back and forth with each sides moneyball going down several times. Apparently mine are anomalies as other form posts that I've seen have been complaining about ridiculously short matches. Some as short as 5 minutes.

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    alistercat

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    #3  Edited By alistercat

    I suck at it even more. So much more fragile... and I die a lot.

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    salomdi

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    #4  Edited By salomdi

    ive seen 1:50 matches on turbo.

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    Jeldh

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    #5  Edited By Jeldh

    Its exactly what people have wanted, although I think its a lot less fun and balanced, Its supposed to mimic MNC, And I think the gameplay of SMNC is so much improved.

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    49th

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    #6  Edited By 49th

    This sounds like something I'd want to play. Maybe I'll re download it.

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    ItBeStefYo

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    #7  Edited By ItBeStefYo

    I can 1HK with some backstab grapples with the assassin in the early game, pretty cool.

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