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Game » consists of 1 releases. Released Dec 15, 1989
A concept where the game must be restarted if you are killed. It is a mechanic found in most arcade games, but the term is usually used in reference to the RPG genre where the mechanic is less common, particularly "roguelike" games as well as strategy games such as Fire Emblem or Final Fantasy Tactics where characters die if they are defeated in battle. Often used as a significant plot device.
Games where every playable character is its own individual class (Ranger, Spy, Necromancer, and so forth).
A poltergeist is a soulless spirit that is invisible to the human eye. It manifests itself by moving and manipulating objects.
A cutscene that is viewed through the eyes of the protagonist or some other character. POV stands for "point of view".
When the character the player is controlling dies as part of the game's plotline.
Enemies that appear out of nowhere and force the player into a battle.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Scary Children in scary games. Some speak, some don't but they all stare.
Souls are the spiritual essence of living things.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The act of taking one's own life.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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