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A network of underground tunnels designed for the disposal of waste.
Haunted houses are ominous places full of dread. If you dare enter, anything from flying books to hordes of zombies await you.
A place of worship.
A city devastated by some form of crisis or another, left a shadow of its former self.
A location in a video game where the player can refresh his or her resources. Stereotypically health/medkits, ammunition, etc.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Underground passageways or underground graves.
Excessively large and luxurious houses, usually built on several thousand square feet.
Featured in extensive amounts of games. Either acts as inventory for cars, like in GTA, or battlegrounds, like in Mercenaries.
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