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    Team Fortress 2

    Game » consists of 12 releases. Released Oct 10, 2007

    The long-awaited sequel to the class-based first-person shooter Team Fortress Classic sports a unique cartoony visual style, more accessible gameplay, and a very large amount of updates and new features since its original release.

    fat_otter's Team Fortress 2 (Retail Standalone) (PC) review

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    For someone who never played the original TF, I can still call th

    Team Fortress was a multiplayer mod for Half-Life released back in 1998, and quickly became one of the most popular pc multiplayer games ever. And a few months after its success, a sequel was announced. But several problems and flukes got in its way, and ended up being delayed for nearly a decade, but now it's finally out, was definitly worth the wait to the hardcore TF fans. Most gamers probably forgot that Team Fortress was the first game to introduce "class-based" multiplayer. You have 9 classes to choose from, and you duke it out on several maps with different modes of play. Classes are divided into three groups- Offense, Defense, and Support. Offense is made up of the Scout (runs fast, captures controll-points faster, but is weak.) the Soldier (runs slow, but has a rocket launcher and shotgun) and the Pyro (wields a short-ranged, but powerful flamethrower.) Defense is made up of the Demoman (has a grenade launcher, and sticky-bomb launcher for setting traps.) the Heavy Weapons Guy (slow but powerful with a mini-gun.) and the Engineer (can build auto-turrets, dispensers and portals.) And Support is made up of the Medic (can heal teammates.) the Sniper (has a sniper rifle) and the Spy (can cloak, and stab people with a deadly knife, as well as disguise himself as the enemy.) All of the classes are well balanced, and all have counters to them. There are only six maps, so you'll feel like you've seen everything fairly fast, but if you like deep, team-based shooters, you'll be satisfied for a long time. There are 3 modes of play, which vary on which map your playing. There's capture-the-flag (steal the team's flag), control points (capture all of the control points on the map) and attack and defend (one team tries to capture the control points, while the other team defends. One of the biggest changes in Team Fortress 2 is the art style. The cartoony, Pixar-like look is definitely a love-it or hate-it experience. The levels pay homage to lots of old action movies as well, and has a purposely cheesy feel to it. On one map, each team's flag is in a underground lair where you can see a giant computer screen, which looks like something out of James Bond or Austin Powers. If you like deep, team-based shooters, you're going to be getting a lot of bang for your buck out of this one.

    Other reviews for Team Fortress 2 (Retail Standalone) (PC)

      One of the best multiplayer shooters money can buy 0

      Team Fortress 2 is addicting. While writing this review I want to play it right now. The gameplay is that good. For those who don't know, Team Fortess 2 is a sequel to a mod which came out out way back for Quake 3. It is a class based online multiplayer shooter. You can choose beetween nine different classes, from the speedy Scout to the all-offensive Heavy Weapons Guy. You play across 7 different maps each with their own special mode. With modes like Capture the Flag and Control Points. Team F...

      10 out of 10 found this review helpful.

      Rocket Jumping to Victory 0

      First thing noticeable about Team Fortress 2 is the visual art style. Derivation from 1950's and 60's advertising automatically centers this game around the rare category of quirky and unique themed games this generation. Where squad based realistic shooters dominate the market, TF2 is an oasis in this time of need. Don't let the name fool you however, the games Fortresses take a backseat to the classes. There's no shortage of abundance as you take control of nine highly unique classes across t...

      6 out of 6 found this review helpful.

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