@demoskinos: And how much did you have to play to get to 60/40? Should the game just reward you for playing longer for no particular reason? It's really basic man,
If playing longer gives you an advantage, then anything that allows you to play longer than your opposition is also an advantage. Tekken Revolution gives you an advantage the longer you play, therefore Tekken Revolution rewards those who have the capacity to play for longer.
http://en.wikipedia.org/wiki/Deductive_reasoning
Whether this means paying money or the impossibility of never ever losing is up in the air, but imagine you were actually good at the game would you really want to outdistance yourself from everyone else even further?
Does an extremely good player really want to do double damage to his already weak opposition? Yes some people will challenge themselves by playing 0/0/0 when they don't have to but in general the skilled players will be repulsed by such a system and simply revert to playing regular old Tekken; so it's not appealing to the elitist crowd and it's also not appealing to anyone wanting to learn. If you're actually good at the game you will rise in the ranks faster than most others and always be at a disadvantage stats-wise as a result. If you're not good at the game then you will rely on stats to carry you instead of trying to learn how to play; it's a really really bad system and the only redeeming factor is that it is a free way to play Tekken.
@aurahack: It's a significant advantage yes, a really good Tekken player will still win but in an even match usually the stats are the determinant (so if you have several "great" or near "great" type rounds (both players in the red) then whoever had the better stats won by default). It's a shame cause the 5 round system seems pretty well thought out and balanced then they just put in this wrench that fucks it all up.
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