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Game » consists of 3 releases. Released Feb 15, 2005
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Anything that can be picked up and used temporarly. Basically any item that is optional but can be used to an advantage.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Special locations in game that allow the player to manually save their progress.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
For games that have either wholly or partly Japanese title names.
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