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    The Club

    Game » consists of 8 releases. Released Feb 19, 2008

    The Club is an action game from Bizarre Creations which combines elements of third-person shooters and score-based arcade games.

    vinchenzo's The Club (Xbox 360) review

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    • vinchenzo wrote this review on .
    • 4 out of 5 Giant Bomb users found it helpful.
    • vinchenzo has written a total of 30 reviews. The last one was for Dead Space
    • This review received 1 comments

    The Club is a fast-paced score-based shooting extravaganza.

    Pros
    • Fast, frantic fun.
    • Easy to learn, driven by competitive leaderboards.
    • The multiplayer, while not very original, is good fun with friends.

    Cons
    • Story mode is over in as little as 4 to 5 hours.
    • Lack of a real narrative or story.
    • The package as a whole is somewhat scarce.

    Gameplay

    The Club has no story, so let's get that out of the way. Now, this game plays like a racer and a shooter in one. You begin by choosing from a selection of 8 characters with varying statistics in 3 different categories. As far as tournament goes, you'll have 8 different environments where you do 6 or 7 events each tournament. Make sense? Before I get into that let me detail a bit more on the concept. You run through the level based on the type of event. Either way, you run through at a consistently fast pace following arrows and guides, killing enemies, and trying to get your combo meter up to accumulate a larger amount of points. Keep up your speed, accuracy, and combo and you can see not only where you are "racing" but how that fits into the shooting aspect.

    Now the aforementioned events can be a couple things. There's simple ones where you just go through the level trying to reach the exit, whereas others have you staying alive for 2-4 minutes. On top of that, there's one where it is much moreso like a race and you have to kill enemies to get time as well as hit stop watches, because if the time hits 0 you pretty much die. There are a couple more, but in the end they are just different variations that have you racing to the exit.

    Multiplayer uses the same controls as single-player and strips away most of the racing concept. You are usually trying to kill the leader of the other team while protecting yours, or taking over the enemy territory, down to the basic kill matches. Now it is fun from what I played, but I had to have a friend accompany me. Why? No community, this game seemed to be released as pretty underrated, and while it had people playing in the beginning, all those people got bored of the mostly unoriginal MP and moved on.


    Graphics/Sound

    The graphics are slick and bright. The character models are very nice, but the AI enemies are oftentimes the same one as the last. The environments, of which there are 8, is not enough to keep your mind pre-occupied. Let me be honest, you get tired of an environment when you have to play 6 events on it, even treading through the same parts from maybe a different event. Basically, a lot of things are recycled. The AI, on that topic, is equally terrible. Although I can't judge it because this game does just want you to run and gun not worry about hiding enemies. The sound is your typical shooter.


    Value

    The Club went down fairly quickly as far as pricing goes. If you had the choice of renting or buying, I would say rent if you can get it in the $20 or below range. A rental will also work if you aren't an extreme completionist. But for a game that has a 5 hour single-player campaign and no online community, it's hard to recommend a dieing game.

    [This review was transferred from my profile on GameSpot.]

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