So I just played The Last of Us for the first time.
Got through the first couple of encounters after the superb opening. It's certainly an interesting take on 3rd person action thus far - it makes me Joel, instead of Joel me. I aim with Joel's shaky hands, instead of him aiming with my stonecold killer thumb. It's a Joel simulator, and thus feels kinda more real.
I'm playing it on normal difficulty, and aside from headshots, everybody takes 3 shots to down - it feels kinda off in regards to the realistic tone of the game. I think I might set it to easy to make the gunplay more appropriately deadly (for my foes).
That aside, what irks me a bit is that talking isn't a bigger thing in the game. I feel like in this *real* world The Last of Us builds up, people would parley before shooting each other. It's kinda odd to either not talk at all, or not having any influence over the outcome of the parley - because without it, right now it still feels like a shooter at its core, rather than something else.
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