I'm talking about the tunics, magic scroll, titan's mitt, etc. In previous Zelda games, I found myself kinda getting tired of doing dungeons by the end of them because they almost never gave me anything that cool. Sure, you got the typical Zelda tools like the hook shot in them, but that just never did it for me. Maybe because they were required? I dunno. I pretty much never got tired of the dungeons in this game however simply because I was super excited to see what cool new upgrade I would find inside. It made finding big chests actually exciting for once, because I knew one of them wasn't just gonna contain the Boss Key or a run-of-the-mill Zelda tool that I've seen and used a million times before.
My point is, I hope the Wii U Zelda follows in this game's footsteps in this department, and then some. I want more upgrades in chests, and less pointless rupees. And if some people don't like the renting system, then why not just have both required and optional items in dungeons? I mean, you can find rupees by cutting some grass, there's no need for 90 percent of dungeons chests to contain them. Espically not when it's only, like, a blue one.
Did you guys like the new upgrade stuff, or do you prefer having just required items in your Zelda dungeons? 'Cause I know some people are totally against Zelda becoming anymore of an RPG than it already is.
Log in to comment