The Legend of Zelda: Minish Cap Review
There are many aspects of the game that make it so fun and absolute. One of these aspects I'm talking about is the way the Dungeons and puzzles are conceived. Like all previous Zelda games, this one shares the same clever dungeons that make the gameplay even more stand out than other games similar to it. Also, the controls in game are like always very tight and easy to learn. The graphics are very superb and surpass many other GBA titles in visuals. Plus, it still has that cartoony look from Wind Waker for the Cube, making the game fun for your eyes. In addition, the core game features of The Minish Cap make it a very fun game to play at any age and also makes the value increase.
Although the game holds strong pros in its features, it still has some cons to go with it. The Minish Cap is a big game with many objectives to complete and this might get newbies to the game, a bit bored and lost within the game. Also, like all previous Zelda's, if you happen to get a game over in the game, you have to start at the beginning of where you started, instead of starting where you were last at in the dungeon. This can get irritating especially when you are in big dungeons that don't have necessary checkpoints that you would wish to have. These cons do make the game a bit bad in some spots and may push away some people from playing the game.
Ultimately, The game itself is epic and fun in almost every part of the game. Zelda fans should not be disappointed in this GBA installment and overall is a must have for every GBA owner.