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Static background images that are not drawn in real time.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
A way of attempting to control a population via media.
A system of transportation, readily available to the general public.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Radial Menus are menus that appear in a circular pattern to display the options the player has.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Games where players are given material to read; this includes books, newspapers, and emails.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Scary Children in scary games. Some speak, some don't but they all stare.
Not all scientists are mad and/or hell-bent on dominating worlds. Some are just your ordinary egghead with a coat.
Characters that have a Scottish accent.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
The shell game is a short-con "gambling game" used by confidence tricksters. It requires three shells (or similar) and a small ball. The shell game can also be played fair, without cheating.
Person, who can shift from one parallel world (Arcadia or Stark) to another.
Shifting between parallel worlds. A concept from The Longest Journey series.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
These games are designed to be played by one person, and one person only.
Non-stealth games with a mission or level where you must sneak/creep through an area undetected.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Characters that have a Spanish accent.
An event in a video game in which the screen is split up into multiple frames to give the player better overview of everything that's going on.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
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