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A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Games whose titles consist of a single word.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
A non-interactive sequence within a game most often used for plot advancement.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Sometimes you want a challenge, sometimes you wanna coast.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
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