“Good artists copy, great artists steal” .
This is a pretty true statement, in today's context.
As uncomfortable as it may be, art is inherently iterative and derivative. It's the act of assembling your various influences, combining and changing them, and creating a new output based on what you've taken in.
Especially in a contemporary context, so much has been created that it is borderline impossible already to create something that is wholly new, wholly unique. Every single piece of creative expression has some shared DNA with things that came before. The question of how much shared DNA is too much is a very difficult, and subjective question that deserves a lot of thought and requires the consideration of context.
I prefer Threes, but that may be because, as a "gamer" (god help me I used that term), I have a bevy of built-in problem solving tools that evens out its difficulty curve, and makes its mechanics more obvious; makes the ways to manipulate the board and predict patterns more clear.
If 2048 is more successful because it has an easier learning curve, that's more accessible to more people, doesn't that make it on some level better than Threes from a game design perspective?
If 2048 performs better because there's no barrier to entry ($$$) and it makes its money off ads, isn't that a superior business strategy?
Obviously equating success with quality can be problematic, but these are real hard truths about how 2048 has performed vs. Threes in the current app environment.
This doesn't really address the ethical question involved, but it's a fascinating thing to consider. Could 2048 be a better game despite its cloniness? I think it could be! So how do we consider the ethical implications then? Is it our duty to shun what might be a better game simply because it's derivative?
If anyone's interested in more ruminations on this topic, especially as it relates to other media, I highly recommend looking up the video series "Everything is a Remix". I found it to be a thoughtful and enlightening rumination on what "creativity" means in the contemporary context. It's a very tough question but worth thinking about IMO.
Thanks for the article, Kleppy!
EDIT: I thought my first comment disappeared so I rewrote this but now my original comment is there again and I feel HELLA DUMB
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