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A non-interactive sequence within a game most often used for plot advancement.
A digital distribution platform operated by Epic Games.
Uplay is a service created by Ubisoft to provide an experience similar to the trophies/achievements offered by Sony and Microsoft respectively.
A reward system for Ubisoft games.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
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