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Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
A network of underground tunnels designed for the disposal of waste.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
Beaches are slopes of sand, gravel, or pebbles that lead down to the water of an ocean, sea, river, or lake.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
Generic level #23. About all dungeon crawlers have at least 1 mine in it. Most mines that are in games are the underground local and usually have plenty of booty hidden in the mine. Also, plenty of monsters usually inhabit mines in video games.
Deserts are typically depicted as hot arid places.
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Underneath a planet's surface is considered to be underground, especially if it is near the top of the surface. Some of the games have you digging through the dirt.
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