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Bullets Almost Collide in Sniper: Ghost Warrior 2

A few millimeters closer and two deadly soldiers would be very confused.

Oct. 6 2011

Posted by:

In This Episode:

Sniper: Ghost Warrior 2

37 Comments

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TEHMAXXORZ

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Edited By TEHMAXXORZ

Looking good.

Edit: Well got the quest without trying. But seriously... Looking good.

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Mars

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Edited By Mars

I hate this quest

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DJ_EuroGhost

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Edited By DJ_EuroGhost

@Mars: Be patient grasshopper. You'll get it by accident, just like I did ;-p

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Tamaster92

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Edited By Tamaster92

That's all in game right?

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Porkellain

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Edited By Porkellain

Agh, was watching DOA5 trailer when this came out :(

4th place as best result, it's a start lol

EDIT: 5th, goddamnit.

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SerHulse

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Edited By SerHulse

Wow, have to be careful where they are firing those things, could poke someone's eye out with that.

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Vashkey

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Edited By Vashkey

So anyone else sick of seeing the Dead Island trailer before almost every giant bomb video and many youtube videos? I'm now making sure I'm never buying that game. I've never had to watch a single ad so many times within such a short span of time.

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Wandrecanada

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Edited By Wandrecanada

@TEHMAXXORZ: What's looking good about this game? The non-rendered video or the fact that no actual videogame footage appeared in this trailer?

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saiyansnake

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Edited By saiyansnake

@Vashkey: And what makes the Dead Island ad worse is the fact that it's so LOUD!!

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veektarius

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Edited By veektarius

I feel like snipers are ill-suited to this setting.

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b00tableByte

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Edited By b00tableByte

I really enjoyed the ballistics with the initial game. Windage and bullet drop were simulated accurately, but the flawless AI made you up against super soldiers.

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Sackmanjones

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Edited By Sackmanjones

Soo is it Sniper 2 Ghost Warrior or is it Sniper Ghost Warrior 2?  My BRAIN!

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zyte

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Edited By zyte

They better have fixed the fucking AI in this one.

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MrXD

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Edited By MrXD

That was...interesting...

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hb

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Edited By hb

I wanna hear this guy say "City Interactive"

[img]http://southparkstudios.mtvnimages.com/shared/characters/adults/tuong-lu-kim.jpg[/img]

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Deusoma

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Edited By Deusoma
@Sackmanjones said:
Soo is it Sniper 2 Ghost Warrior or is it Sniper Ghost Warrior 2?  My BRAIN!
With the way that logo is written, I totally would have assumed Sniper 2: Ghost Warrior, but the first one had that subtitle too, so they would have to be profoundly uncreative to use it as the extra line in the sequel's title.
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Hector

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Edited By Hector

Amazing gameplay!.....

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confideration

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Edited By confideration

So it's like Night Trap?

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villainy

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Edited By villainy
@Vashkey said:

So anyone else sick of seeing the Dead Island trailer before almost every giant bomb video and many youtube videos? I'm now making sure I'm never buying that game. I've never had to watch a single ad so many times within such a short span of time.

Prior to subscriptions there was a video ad that ran constantly. Halo ODST I think? It was annoying as hell and pushed me even further away from the 360. I can only hope that more publishers realize the power of Giant Bomb and give some variety to the ads. 
 
@saiyansnake
said:

@Vashkey: And what makes the Dead Island ad worse is the fact that it's so LOUD!!

I've been there too. Personally I think Whiskey Media's video production staff does a great job with audio levels. It seems to me that spending some time making the ad volume match up could help a lot with acceptance. I don't know if that is possible or "allowed" but it would be nice.  
 
I posted this because I saw some constructive criticism in these comments. I hate ads which is part of the reason why I pay for a subscription. That said, I understand ads are necessary but if they're annoying then there's no point.
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Jazz_Lafayette

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Edited By Jazz_Lafayette

If only love bloomed on the battlefield, then maybe those bullets could've been happy together.

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deactivated-58f9a027d9bbc

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yay for live action trailers that the game itself would never be as good as

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solidlife

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Edited By solidlife

If those bullets touched, that would be gay

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Frumpa

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Edited By Frumpa

@Wandrecanada said:

@TEHMAXXORZ: What's looking good about this game? The non-rendered video or the fact that no actual videogame footage appeared in this trailer?

Good point - and the fact that these snipers are next to useless in the jungle.

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TheVampireBoy

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Edited By TheVampireBoy

wha? how? how did the first one manage to break even for a sequel to be produced? i.... the first one was bad..... really bad.... it's had the same control layout as a call of duty game, somehow an enemy can see you with out you seeing them. i just... wha?

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cikame

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Edited By cikame

That's a very realistic looking game. ...

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Humanity

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Edited By Humanity

I get deeply upset when games like this get Sequels barely a year after debuting and some pretty great IP's don't even get a second look.

Say what you will but I always thought Dark Sector could use a sequel - the original game was pretty interesting considering it was like a 360 launch title.

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arcn

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Edited By arcn

I thought this was a much different game when i clicked on the video, which makes me think that there was some meeting where an asshole in a suit said "hey maybe if we confuse people with the title then they might buy this by mistake, thinking that it's one of those Tom Clancy games".

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yorro

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Edited By yorro

Looks like someones backyard

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godzilla_sushi

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Edited By godzilla_sushi

@yorro said:

Looks like someones backyard

I wish I had a giant jungle for a backyard.

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PurplePartyRobot

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Edited By PurplePartyRobot

You know, I could never understand the fascination about sniping in video games. I could never wrap my head around someone who is going to just sit in the corner furthest away from all the fighting so he can just take potshots at enemies with his rifle. I recognize that having a few on a team in modern military shooters such as the Battlefield series, but when I look around and over half of my team is sniping in that particular game and I am like one of three dudes up front fighting it kind of makes me wonder what I seem to be missing.

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Hailinel

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Edited By Hailinel

@TheVampireBoy said:

wha? how? how did the first one manage to break even for a sequel to be produced? i.... the first one was bad..... really bad.... it's had the same control layout as a call of duty game, somehow an enemy can see you with out you seeing them. i just... wha?

The power of low production budgets. When you don't spend as much to make a game, it doesn't require as much to turn a profit.

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Blackout62

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Edited By Blackout62

@CommissarDuke: It can get pretty zen if you do it right. For instance I sing while sniping (not into a mic mind you) to get in the zone. If you do it wrong you'll be in a cursey hell though.

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ch3burashka

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Edited By ch3burashka

@solidlife said:

If those bullets touched, that would be gay

"Best Comment Of The Year" - GiantBomb.com

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MeatSim

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Edited By MeatSim

In your eye!

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Bollard

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Edited By Bollard

WHO LET THEM FUCKING MAKE THIS

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AlexW00d

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Edited By AlexW00d

What an awful, awful trailer.

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Adaptor

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Edited By Adaptor

@TheVampireBoy: My guess is that it's mostly the countless quickscopers in CoD who bought part 1. They probably think sniping is the best thing ever in games but won't care enough to read reviews before buying a game.