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E3 2016: Intense 3-on-3 Action Over Paris in Eagle Flight

Not exactly the type of game we expected from that teaser at PSX last year.

Jun. 13 2016

Posted by: Marino

In This Episode:

E3 2016

Eagle Flight

11 Comments

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ip007

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This game is weird. Like planes I would understand but eagles..

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steveurkel

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NOW imagine this trailer but with a bunch of giant names icons and numbers all over it

esports has arrived

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davey80y

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Edited By davey80y

"Vesports" you mean.... gonna go TM that one!! :-P

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yellownumber5

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Did a bird just shoot another bird? I don't think that happens in nature.

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snaptroll

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Wait what? UBISOFT is doing this? This actually looks fun but omg if there is herb collection in this game... I'm not sure why eagles would collect herbs but... yeah. I've seen things!

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"One of the most comfortable high speed games out there"

That seems like a really weird thing to put in a trailer. Like saying the "speed didn't make me sick"

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John1912

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"One of the most comfortable high speed games out there"

That seems like a really weird thing to put in a trailer. Like saying the "speed didn't make me sick"

Typically the is prob a cherry picked quote...As in that was one of the better things people said about it. Reading between the lines of that....This game prob sucks.

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bhurnie

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Did a bird just shoot another bird? I don't think that happens in nature.

It's the post-apocalyptic Paris beneath them that's weirdest to me, and I'm wondering now if the developers have pages of history and lore about the world or just wanted to avoid animating people and traffic. Like, was there a human/super-bird war? Did we lose??

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Matoyak

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"Subscribe below"

;;;;)

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damonkey64

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At least they found an application for VR...with that said, I wish it had more depth.

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yellownumber5

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"One of the most comfortable high speed games out there"

That seems like a really weird thing to put in a trailer. Like saying the "speed didn't make me sick"

Motion sickness is the biggest issue for a reasonable portion of people that try VR. It is hard to make a game with a lot of motion that doesn't make people sick. Reading up on this game in the past, Ubisoft intrigued a lot of people making this, because they came up with some clever tricks no one else thought of to make fast paced motion easy to handle. I think it might have been some type of tunnel vision post-processing that lessens the visual impact of objects zooming near you at high-speed.