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Fullbright, Clear Eyes, Can't Lose

Brad, Patrick, and Ryan sit down with Steve Gaynor to discuss The Fullbright Company, Minerva's Den, and the challenges of going indie.

May. 14 2012

Cast: Ryan, Brad, Patrick

Posted by: Ryan

124 Comments

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beef_melody

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Edited By beef_melody

VIDEO GAAAAAMES.

Good interview, Gaynor's a cool guy and his blog is essential reading for those interested in game design.

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VargasPrime

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Edited By VargasPrime

@NicksCorner said:

Great interview, but it would have been better as audio only.

I do not enjoy these filmed podcasts.

So... minimize the browser window while you listen? The audio doesn't go away.

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Baal_Sagoth

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Edited By Baal_Sagoth

Very fascinating stuff! These special GB-styled roundtable discussion videos tend to be pretty fucking awesome. I didn't play Minerva's Den but the new game does sound very interesting and the insight into starting your own studio is extremely helpful and sheds so much more light on game development than most other content. I noticed some distinct overlap with this week's 8-4 play talk about "Skulls of the Shogun" - definitely some similar motifs there.

And yet again I'm blown away by the amount of superficial dumbass comments on this video. You watch 40 minutes of this and have nothing else to talk about than some inconsequential bullshit? Even on GB it is still the internet unfortunately.

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fattony12000

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Edited By fattony12000

CHRISTMAS DUCK!

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AMyggen

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Edited By AMyggen

@Totori said:

I feel bad for saying this, but most of that stuff was pretty damn pretentious

Do you even know what pretentious means? This isn't it.

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droop

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Edited By droop

Maaan. I wanna make games professionally as well.

Edit: Holy shit when he mentioned No One Lives Forever 2 I got all giddy :D

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Wabashy

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Edited By Wabashy

why cant you mp3 these discussions? pleeeeeeeeeeeeeeeeeeeease

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Christoffer

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Edited By Christoffer

I vote for having more of this on the site. Loved it.

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Totori

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Edited By Totori
@AMyggen said:

@Totori said:

I feel bad for saying this, but most of that stuff was pretty damn pretentious

Do you even know what pretentious means? This isn't it.

The dude basically said "my game is so cool because it has no combat. All those games with combat are lazy and uncreative. Also It's a normal house which is sooo much cooler than all these other fantastical games."
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MeatSim

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Edited By MeatSim

I am all for more video podcast like this.

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procrasturbate

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Edited By procrasturbate

IDDLE THUMBS MoTHERF*CKER!!!

Minerva's Den ROCKED! Props to Brad for advocating it's brilliance way back when prompting me to buy a new copy of Bioshock 2 as well as the DLC. Owe you one bro.

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upwarDBound

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Edited By upwarDBound

Great job repping Portland. This city is awesome and we really need to get some more game development happening here.

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gakushya

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Edited By gakushya

so this is a Unity game? I'm convinced though, Ill buy it and play it.

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mbr2

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Edited By mbr2

@Totori said:

@AMyggen said:

@Totori said:

I feel bad for saying this, but most of that stuff was pretty damn pretentious

Do you even know what pretentious means? This isn't it.

The dude basically said "my game is so cool because it has no combat. All those games with combat are lazy and uncreative. Also It's a normal house which is sooo much cooler than all these other fantastical games."

That's not what pretentious means. He never says that because his game is about those things it's better than all other games which would be pretentious. He doesn't shit on all other games for being about fantastical things either. But you keep on implying things that are never said and keep hearing what you want to hear and see how that will work out for you.

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Totori

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Edited By Totori

@mbr2 said:

@Totori said:

@AMyggen said:

@Totori said:

I feel bad for saying this, but most of that stuff was pretty damn pretentious

Do you even know what pretentious means? This isn't it.

The dude basically said "my game is so cool because it has no combat. All those games with combat are lazy and uncreative. Also It's a normal house which is sooo much cooler than all these other fantastical games."

That's not what pretentious means. He never says that because his game is about those things it's better than all other games which would be pretentious. He doesn't shit on all other games for being about fantastical things either. But you keep on implying things that are never said and keep hearing what you want to hear and see how that will work out for you.

You keep hearing what you want to hear too buddy.

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blackbird415

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Edited By blackbird415

I want to work at fullbright now

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NicksCorner

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Edited By NicksCorner

@VargasPrime said:

@NicksCorner said:

Great interview, but it would have been better as audio only.

I do not enjoy these filmed podcasts.

So... minimize the browser window while you listen? The audio doesn't go away.

My point was that I wanted it in audio format so I could listen to it on the go. I always listen to podcasts at work and I felt that this feature gained very little from being a video.

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Devil240Z

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Edited By Devil240Z

@NicksCorner said:

@VargasPrime said:

@NicksCorner said:

Great interview, but it would have been better as audio only.

I do not enjoy these filmed podcasts.

So... minimize the browser window while you listen? The audio doesn't go away.

My point was that I wanted it in audio format so I could listen to it on the go. I always listen to podcasts at work and I felt that this feature gained very little from being a video.

I agree. I pretty much exclusively listen to podcasts in my car or on my Ipod. I would have enjoyed this a lot more in that format.

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Alex_Carrillo

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Edited By Alex_Carrillo

How sad do you have to be to want to end up in Oregon?

Hey, honey! Portland has the 12th highest suicide rate in the country! That sounds like a fantastic place to start our new family.

The sun never comes up! It's great!

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Dan_CiTi

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Edited By Dan_CiTi

Why would you want to live in Oregon? It is not as bad as one of those states no one thinks about, but people only think about it because people want a good Oregon Trail game again.

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gbrading

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Edited By gbrading

Really interesting to hear how Steve Gaynor is a PC gamer. He must have been really upset when 2K spent so long bringing Minerva's Den to the PC (almost a year after 360). Makes me want to reinstall BioShock 2 and give it a go.

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wizall

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Edited By wizall

I enjoyed that and I wish the Fullbright crew the best. It's a project I'll be looking forward to. And hopefully Portland does establish a nice creative game community there. I hope to be back someday and get involved in a small development house.

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Nizzleworth

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Edited By Nizzleworth

@Totori: (portentous. it's a different word)

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fanboyjustin

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remember watching this last year, really glad it all worked out for them gone home was amazing