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How Brink's S.M.A.R.T. System Works

Check out how Splash Damage crafted the traversal system in its new shooter.

Aug. 17 2010

Posted by: Brad

In This Episode:

Brink

71 Comments

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tourgen

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Edited By tourgen

the system looks cool, and bonus! it looks like they are actually building interesting, unusual environments to use it in

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Emperor_Jimmu

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Edited By Emperor_Jimmu

I have not been this excited about a shooter since... ummm... I have never been this excited about a shooter.

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mrcraggle

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Edited By mrcraggle
@Falx said:
" Guy looks like a thin Boris Johnson "
I think he looks more like the guy from the BT ads and My Family
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Zaapp1

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Edited By Zaapp1

Do you really want to end your trailer with "Taste the magic."?

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JYoung

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Edited By JYoung

Everyone in the multiplayer is going to want to play the light class with better mobility when this comes out.

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PillClinton

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Edited By PillClinton

yeah, this looks dope.

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eccentrix

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Edited By eccentrix

I wasn't interested in this game until now. Reminds me of Shadowrun.

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Shisnopi

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Edited By Shisnopi

I'm glad people are liking SMART but they really should have thought twice before ending the video with " Taste the magic".

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deactivated-5d8bd173e1e3b

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Lol taste the magic... what is this magic the gathering? It seems interesting if they can pull of "every" item with interaction, but at the same time it seems a bit to fast passed for me. I dont know how the online would be? A bunch of people sliding on the ground while others climb all the way to the top of buildings.

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knoxt

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Edited By knoxt

that wedgwood guy seems pretty snobby about his game

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Piqueteer

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Edited By Piqueteer

Jim Parsons at 1:15?

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rmanthorp

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Edited By rmanthorp  Moderator

I am looking forward to Brink but I am fed of seeing this video over and over and over again! woopdedo smart system :C

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CletusTheFoetus

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Edited By CletusTheFoetus

Bottled "Taste of Magic" with every pre-order! 
  
As for the SMART system I would just like to see, compared to assassins creed, more control given to the player. I've had way too many problems in controlling the direction in high speed chases when you don't know where you're going. I don't think Brink will have much traversal gameplay like AC but a good amount of player control is a must.

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Th3dz

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Edited By Th3dz

Looks like a mix of Mirror's Edge and Borderlands. But with SMALL HEADS!

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MeatSim

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Edited By MeatSim

I want a D.U.M.B button.

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MjHealy

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Edited By MjHealy

"Taste the magic?"
 
I am really looking forward to Brink but that is a weird thing to say about your game's animation.

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EpsilonSE

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Edited By EpsilonSE

That movement reminds me a little bit of Mirror's Edge. I like that idea.

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Agent47

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Edited By Agent47
@Branthog: Huh???That is one contradicting and confusing comment.
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fareast

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Edited By fareast

smart moving looks very cool and i hope it plays as well. the art: at first was like blown away by the great artstyle... till i saw those ugly faces. and i mean really really ugly, not cool. why have such ugly characters, and i mean everyone of them, not just a few, when everything else looks so slick and realistic?    long necks, small heads. the proportions go all wrong. its beyond me. looking at them makes me think of jar jar binks or these freaky blue people in avatar. c'mon!!

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BitterAlmond

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Edited By BitterAlmond
@cap123 said:
" BRINK: Taste the Magic "
Beat me to it.