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How to Play SMART in Brink

Splash Damage's Wedgwood introduces movement features in this upcoming shooter.

Jan. 6 2010

Posted by: Brad

In This Episode:

Brink

86 Comments

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MeatSim

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Edited By MeatSim

Being a huge Wolfenstein ET fan I am really excited about this game.

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MrKlorox

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Edited By MrKlorox

The SMART concept sure has taken long enough to come about. I've been getting stuck on polygons since Wolfenstein 3D. The game should know I want to go around the corner or through the doorway, not get hitched on a jagged edge.

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MrKlorox

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Edited By MrKlorox

The SMART concept sure has taken long enough to come about. I've been getting stuck on polygons since Wolfenstein 3D. The game should know I want to go around the corner or through the doorway, not get hitched on a jagged edge.

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gunharp

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Edited By gunharp
@lhaymehr said:

" He is moving like a snail yet the gun and the view rock about like he's flying. This really pisses me of. This and bumping up the FOV instead of actually increasing speed when a player uses the "Sprint" key. "

@Sjupp said:

" This looks good and all, but those gun/arm-animations are just shit. That gun wobbles around the place way too much and is completely incoherent with the players current movement. "

@Rocospi said:

" I was hoping for an interesting and somewhat of a core game, but instead it looks like it's going to hold your fuckin hand with that automated shit.  S.M.A.R.T. my ass...more like D.U.M.B. "

  
@rolllikerickastley said:

" looks DUMB "

I hate video games to. You guys want to hang out?  
 
Fixed for rolllikerickastley.

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D_W

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Edited By D_W

The character designs are horrible. 
 
Now if the SMART system works the way they claim then that would be really cool but I'm guessing there will be some major bugs with it.
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drwhat

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Edited By drwhat

I think I might really like Brink. Count me in for liking the art style, too. Definitely looking forward to a real look at this from someone outside the company.

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Legend

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Edited By Legend

Finally another game that adopts all I loved about Mirror's Edge.

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ImperiousRix

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Edited By ImperiousRix

I'd seen this a while ago, and I was just as impressed by how the game's looking then as I am now.  I'm hoping it turns out well.

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Brad

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Edited By Brad
@Lost_In_Gaming: Not on this site you didn't!
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Rebirth1337

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Edited By Rebirth1337

The movement looks clunky hope walking feels and looks better when the final game is out.

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Rocospi

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Edited By Rocospi

I was hoping for an interesting and somewhat of a core game, but instead it looks like it's going to hold your fuckin hand with that automated shit. 
 S.M.A.R.T. my ass...more like D.U.M.B.

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Carlos1408

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Edited By Carlos1408

Tjis game looks like it could be awesome :D 
I'm looking forward to seeing it's progress and possibly playing it.

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ch3burashka

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Edited By ch3burashka

I'm ultra excited for this, though I don't have specific reasons as to why. I guess the entire package just fits together well.

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Olivaw

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Edited By Olivaw

The art style seems really generic and the SMART system probably won't be nearly as "smart" as they say it will be.
 
But that's the cynic in me.

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SaucySala

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Edited By SaucySala

Very cool looking

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ToxicFruit

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Edited By ToxicFruit

Looks interesting and I love the art style. The smart system looks interesting as well but I hope it works.  

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sjupp

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Edited By sjupp

This looks good and all, but those gun/arm-animations are just shit. That gun wobbles around the place way too much and is completely incoherent with the players current movement.

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deactivated-5f8ac39b52e76

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@Lost_In_Gaming said:
" I saw this a couple months ago. : / "
Yeah, that's exactly the same video. Weird …
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Griddler

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Edited By Griddler

I really like the art style in this game, and the technical graphics are there to back it up.
 
I'd even go so far as to say it's the best looking multiplatform game I've ever seen.

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Lost_In_Gaming

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Edited By Lost_In_Gaming

I saw this a couple months ago. : /

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Th3dz

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Edited By Th3dz

Small heads!!!

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Icil

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Edited By Icil

Cool concept. IMO, the SMART system sets itself up for some amazing bullet time sequences if done correctly, but this is fine too. The movement didn't look like it 'flowed' too well, so I hope they get that polished soon.

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Jeffsekai

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Edited By Jeffsekai

Looks so gooood

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Griddler

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Edited By Griddler
@Dirty_Harry:  Yeah I guess it does sound a bit like him. 
 
@Rowr: Same here, it's pretty freaking sweet though.
 
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lhaymehr

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Edited By lhaymehr

He is moving like a snail yet the gun and the view rock about like he's flying. This really pisses me of. This and bumping up the FOV instead of actually increasing speed when a player uses the "Sprint" key.

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GreyFox

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Edited By GreyFox

Is it just me or the characters seemed weird? Like stretched faces or something.

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lightsoda

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Edited By lightsoda

Loving the environments, you guys should check out their site, it contains more previews :)

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Valames

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Edited By Valames

No girls allowed! Judging from that video anyways.

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lightsoda

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Edited By lightsoda

Loving the environments, you guys should check out their site, it contains more previews :)

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giyanks22

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Edited By giyanks22

Looks promising the more and more i see of this, the more I like it.

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Rowr

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Edited By Rowr

i watched this somewhere a month ago.

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Dustpan

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Edited By Dustpan

Looks promising.

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Dirty_Harry

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Edited By Dirty_Harry

Guy Cocker?

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Ineedaname

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Edited By Ineedaname

I like its visual style, and that smart system does look cool, not sure if a movement mechanic is enough to sway me though.

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trophyhunter

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Edited By trophyhunter

sounds cool but really odd

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Nasos100

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Edited By Nasos100

first?