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Avatar image for luiztfc
Posted by luiztfc

Nice! I was looking forward to play this.

Avatar image for roundlay
Edited by roundlay

Have been looking forward to seeing this!

Avatar image for mortal_sb
Posted by mortal_sb

this is finally "out" out? remember seeing this a looong time ago

Avatar image for spacecouncil
Posted by SpaceCouncil

I picked this up awhile back, seemed fun. very early access though.

Avatar image for steadying
Edited by Steadying

Weird to see that they haven't made the audio quality for the butler any better. Maybe it's intentional, I dunno. Sounds like crap.

EDIT: Wait, you can just load a save when you die? That's.....kinda weird.

Avatar image for beasmeeply
Posted by BeasMeeply

That chromatic aberration on the binoculars is great!

Avatar image for alexandersheen
Posted by AlexanderSheen

@25:30 - That was beautiful. Thank you, Vinny.

Avatar image for bybeach
Edited by bybeach

"I tried to eat a rat"- Vinny, 2014

There, I did one of those.

odd game...

Avatar image for machofantastico
Posted by MachoFantastico

Only Vinny could trap himself in his own trap.

There's something about the idea and atmosphere to this game I love.

Avatar image for rcath
Posted by rcath

looking forward to this one.

Avatar image for stimpack
Posted by Stimpack

Is there a texture bug going on? I can't imagine it's supposed to look like that.

Avatar image for yesiamaduck
Posted by Yesiamaduck

Vinny trapping himself made me spit my cola on my keyboard :(

Avatar image for asger
Posted by Asger

Weird video player bug here!
It has happened twice now! Video suddenly goes to black. Have to reload page to get it started again.

Avatar image for caustic
Posted by Caustic

The Idle Thumbs guys also played this game a while back, so go here if you want to watch those goofs hide in bushes and drink whisky.
http://www.youtube.com/watch?v=_R-3AuGeVGQ

Avatar image for brianp
Posted by BrianP

@asger said:

Weird video player bug here!

It has happened twice now! Video suddenly goes to black. Have to reload page to get it started again.

Do you use the html5 video? That happens to me on every video when I use it

Avatar image for rox360
Posted by Rox360

Jesus those robot arms startled the crap out of me. Goddammit, game...!

Avatar image for hassun
Posted by Hassun

Sad to see it fish-eyes so much even at a mild fov like 90.

Online
Avatar image for bradleyg
Edited by bradleyg

This game looked BORING, more mobile games please.

Avatar image for hisheroisgone
Posted by HisHeroIsGone

Game looks pretty damn sweet. Has anyone here played alot of it or even finished it? Is what's shown here basically the entire game? Or is there alot more stuff to find, craft whatever?

Avatar image for alwaysbebombing
Edited by alwaysbebombing

@rox360 said:

Jesus those robot arms startled the crap out of me. Goddammit, game...!

Oh yeah. Made me jump pretty good too haha

Avatar image for kubqo
Posted by kubqo

This game looks super tedious. They want to basically just run back and forth and everytime you try to do something interesting, you are comiting suicide.

Avatar image for asger
Posted by Asger
Avatar image for 00
Edited by 00

90° FoV used to be the standard until people started playing FPS games on consoles.

45–60°, which seems to be default on console games, has two causes;

1. Performance is a lot better when you're only drawing a fraction of the items on-screen.

2. People typically sit further from their televisions than they would at a monitor.

A high FoV only looks fisheyed when you're sitting too far away from the screen.

100° is about right on my PC as I have a large screen (46″) and only sit a few feet back.

Literally all the FoV slider does is crop the screen:

2630137-3906183356-BF3-F.gif

(sourced from Google Images)

Avatar image for scribble
Posted by Scribble

"Cut your leg off!!!"

Brad is the wisest

Avatar image for jacksukeru
Edited by JackSukeru

I totally saw Vinny walking into his own trap coming.

Avatar image for ahab88
Posted by ahab88

I've been playing this on early access for a while. I love the concept, but have some issues with the execution. It's probably just me not having the patience for this type of game.

Avatar image for creepingdeath0
Posted by CreepingDeath0

Guys, that's a Pheasant. Or America has some damn colourful pigeons...

Avatar image for dg187
Posted by DG187

Wait, was the Turok coming back a serious thing? Look, say whatever you want to say but I loved Turok 2008. Those knife kills in MP felt so fucking good and the single player campaign was pretty damn awesome, maybe because there's not a lot of dino stuff but nonetheless - pretty, damn, awesome.

Avatar image for trafalgarlaw
Edited by TrafalgarLaw

Conflabulated?
Conflabulated...?

ConfLabulated.............?

Avatar image for sin4profit
Posted by Sin4profit

Blue Fireflies inform you that there are shards on the island and they fly towards the shards which helps you find them.

Bandages have their own key bind (i think "V" is default), you don't need to assign them to a quick select.

Aiming down the sights increases accuracy greatly.

@hisheroisgone: I've finished the game. There is no crafting, it's all about situational awareness and adapting to each situation to get the job of gathering shards done while also having to eat. The QL shows almost everything in the game except the various enemy types you encounter, which adds more complexity.

I enjoyed the game but it does suffer the same problems that all games relying on tension suffer, in that failure kills tension. This eventually makes things frustrating and tedious.

Avatar image for slyr114
Posted by slyr114

@sin4profit: The default binding for bandages is H , i assume H for Heal.

Avatar image for sin4profit
Posted by Sin4profit

@slyr114: Ah, i see. i rebound my inventory and bandage key and forgot the defaults. Having quick access to your bandage key is pretty vital.

Avatar image for bacongames
Edited by bacongames

That's a pheasant you rubes! *Dons spectacles and top hat* You, sirs, are being hunted!

Avatar image for stingingvelvet
Posted by StingingVelvet

@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Avatar image for realkman
Posted by realkman

@stimpack: Made by 3 guys, not all pro I think, etc.

Avatar image for existence
Posted by Existence

Wow, this game seems really cool. Hope it makes it's way to consoles one day.

Avatar image for meatball
Edited by MEATBALL

I appreciate this game's whimsy and style, but man, I just simply do not get the appeal of these sort of games at all. Not for me.

Avatar image for benpicko
Posted by benpicko

This looks really good but there's something missing that I can't quite identify

Avatar image for quantical
Posted by Quantical

I like the idea but it's missing the bit where the hunted becomes the hunter.

Avatar image for 00
Posted by 00

@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Again; it depends on the distance that you are sitting from your display. A high FoV will only look fisheyed if youʼre too far away for that setting.

Playing games at a low FoV makes me feel nauseated, just like playing games at anything less than 60fps will.

If you are used to years of low FoVs, perhaps it might look a little strange again initially, but that should soon pass—just like 60fps may feel “too fast” for a brief moment when youʼre used to everything being 30fps on a console.

Avatar image for stingingvelvet
Posted by StingingVelvet

@00 said:
@stingingvelvet said:

@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Again; it depends on the distance that you are sitting from your display. A high FoV will only look fisheyed if youʼre too far away for that setting.

Playing games at a low FoV makes me feel nauseated, just like playing games at anything less than 60fps will.

If you are used to years of low FoVs, perhaps it might look a little strange again initially, but that should soon pass—just like 60fps may feel “too fast” for a brief moment when youʼre used to everything being 30fps on a console.

I have a 30" monitor and sit at a normal desk, I don't think distance matters for me. Some people need a high FOV, most do not. It might be related to general nausea or who knows what.

Avatar image for assinass
Edited by AssInAss

This is the most British game ever made. Played this when it hit early access, nice to see how far it has progressed!

My favourite moment of playing was taking down a robot dog:

2630235-0092238984-ixl9a.gif

Avatar image for huser
Edited by huser

This isn't Vinny in this Quick Look! Vinny would never leave behind MULTIPLE unpleasant eggs and mouldy breads, let alone exotic spices.

EDIT - Also those Mothballs and Cleaning Spray being so conspicuous where Vinny finds his gun and bear trap seem to point to being able to craft explosives...

Avatar image for mercer
Posted by Mercer

Robot Kraken excellent....

Avatar image for rocospi
Posted by Rocospi

On a single monitor, I find the FOV sweet spot to be between 75-85.

Avatar image for bollard
Posted by Bollard

Was about to say Vinny was really bad at spotting the dudes given the giant red vision cones, then I remembered his colour-blindness and it made more sense.

Avatar image for scrawnto
Posted by Scrawnto

@00 said:
@stingingvelvet said:

@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Again; it depends on the distance that you are sitting from your display. A high FoV will only look fisheyed if youʼre too far away for that setting.

Playing games at a low FoV makes me feel nauseated, just like playing games at anything less than 60fps will.

If you are used to years of low FoVs, perhaps it might look a little strange again initially, but that should soon pass—just like 60fps may feel “too fast” for a brief moment when youʼre used to everything being 30fps on a console.

I have a 30" monitor and sit at a normal desk, I don't think distance matters for me. Some people need a high FOV, most do not. It might be related to general nausea or who knows what.

You can certainly adapt, but there is a particular FOV that is most accurate if you think of your monitor as a window into the game space. That angle will depend on how close you are and how big the display is.

Basically, make an angle between your hands so that one points at one edge of the screen and the other points at the other edge of the screen. The angle between your hands should match the FOV in the game. In other terms, it is the amount your eye has to turn to traverse from one edge of the screen to the other.

If you are closer, the angle will be bigger, thus higher FOV. If the screen is bigger, again, higher FOV.

Still, you can totally adapt to FOVs that aren't strictly accurate. I remember people used to play Quake with ridiculous FOV settings so they could catch people sneaking in from the sides. Racing games also frequently fudge FOV depending on how fast you are moving to enhance the sense of speed as the fish-eye effect makes things move more quickly around the edges of the screen.

Avatar image for thatonedudenick
Posted by ThatOneDudeNick

I picked it up. it seems fun. I'm not sure that I'll want to play it multiple times. I haven't got all 16 shards or whatever to see what happens. It's got a lot of personality. It definitely feels British as shit.

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