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Quick Look: Sir, You Are Being Hunted

No amount of tweed and niceties will keep Vinny and Brad safe from killer robots in top hats.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

May. 7 2014

Cast: Brad, Vinny

Posted by: Drew

In This Episode:

Sir, You Are Being Hunted

88 Comments

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carvalhomourao

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Nice! I was looking forward to play this.

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deactivated-59601bf090f91

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Have been looking forward to seeing this!

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mortal_sb

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this is finally "out" out? remember seeing this a looong time ago

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deactivated-5d000a93730da

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I picked this up awhile back, seemed fun. very early access though.

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Steadying

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Edited By Steadying

Weird to see that they haven't made the audio quality for the butler any better. Maybe it's intentional, I dunno. Sounds like crap.

EDIT: Wait, you can just load a save when you die? That's.....kinda weird.

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BeasMeeply

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That chromatic aberration on the binoculars is great!

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AlexanderSheen

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@25:30 - That was beautiful. Thank you, Vinny.

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bybeach

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Edited By bybeach

"I tried to eat a rat"- Vinny, 2014

There, I did one of those.

odd game...

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MachoFantastico

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Only Vinny could trap himself in his own trap.

There's something about the idea and atmosphere to this game I love.

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rcath

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looking forward to this one.

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Stimpack

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Is there a texture bug going on? I can't imagine it's supposed to look like that.

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deactivated-64162a4f80e83

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Vinny trapping himself made me spit my cola on my keyboard :(

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asger

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Weird video player bug here!
It has happened twice now! Video suddenly goes to black. Have to reload page to get it started again.

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Caustic

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The Idle Thumbs guys also played this game a while back, so go here if you want to watch those goofs hide in bushes and drink whisky.
http://www.youtube.com/watch?v=_R-3AuGeVGQ

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BrianP

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@asger said:

Weird video player bug here!

It has happened twice now! Video suddenly goes to black. Have to reload page to get it started again.

Do you use the html5 video? That happens to me on every video when I use it

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rox360

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Jesus those robot arms startled the crap out of me. Goddammit, game...!

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hassun

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Sad to see it fish-eyes so much even at a mild fov like 90.

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bradleyg

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Edited By bradleyg

This game looked BORING, more mobile games please.

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HisHeroIsGone

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Game looks pretty damn sweet. Has anyone here played alot of it or even finished it? Is what's shown here basically the entire game? Or is there alot more stuff to find, craft whatever?

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alwaysbebombing

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Edited By alwaysbebombing

@rox360 said:

Jesus those robot arms startled the crap out of me. Goddammit, game...!

Oh yeah. Made me jump pretty good too haha

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kubqo

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This game looks super tedious. They want to basically just run back and forth and everytime you try to do something interesting, you are comiting suicide.

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asger

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doublezero

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Edited By doublezero

90° FoV used to be the standard until people started playing FPS games on consoles.

45–60°, which seems to be default on console games, has two causes;

1. Performance is a lot better when you're only drawing a fraction of the items on-screen.

2. People typically sit further from their televisions than they would at a monitor.

A high FoV only looks fisheyed when you're sitting too far away from the screen.

100° is about right on my PC as I have a large screen (46″) and only sit a few feet back.

Literally all the FoV slider does is crop the screen:

No Caption Provided

(sourced from Google Images)

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deactivated-5c9d14856890c

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"Cut your leg off!!!"

Brad is the wisest

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jacksukeru

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Edited By jacksukeru

I totally saw Vinny walking into his own trap coming.

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ahab88

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I've been playing this on early access for a while. I love the concept, but have some issues with the execution. It's probably just me not having the patience for this type of game.

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CreepingDeath0

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Guys, that's a Pheasant. Or America has some damn colourful pigeons...

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DG187

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Wait, was the Turok coming back a serious thing? Look, say whatever you want to say but I loved Turok 2008. Those knife kills in MP felt so fucking good and the single player campaign was pretty damn awesome, maybe because there's not a lot of dino stuff but nonetheless - pretty, damn, awesome.

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TrafalgarLaw

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Edited By TrafalgarLaw

Conflabulated?
Conflabulated...?

ConfLabulated.............?

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Sin4profit

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Blue Fireflies inform you that there are shards on the island and they fly towards the shards which helps you find them.

Bandages have their own key bind (i think "V" is default), you don't need to assign them to a quick select.

Aiming down the sights increases accuracy greatly.

@hisheroisgone: I've finished the game. There is no crafting, it's all about situational awareness and adapting to each situation to get the job of gathering shards done while also having to eat. The QL shows almost everything in the game except the various enemy types you encounter, which adds more complexity.

I enjoyed the game but it does suffer the same problems that all games relying on tension suffer, in that failure kills tension. This eventually makes things frustrating and tedious.

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slyr114

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@sin4profit: The default binding for bandages is H , i assume H for Heal.

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Sin4profit

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@slyr114: Ah, i see. i rebound my inventory and bandage key and forgot the defaults. Having quick access to your bandage key is pretty vital.

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Edited By bacongames

That's a pheasant you rubes! *Dons spectacles and top hat* You, sirs, are being hunted!

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StingingVelvet

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@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

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realkman

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@stimpack: Made by 3 guys, not all pro I think, etc.

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Existence

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Wow, this game seems really cool. Hope it makes it's way to consoles one day.

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MEATBALL

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Edited By MEATBALL

I appreciate this game's whimsy and style, but man, I just simply do not get the appeal of these sort of games at all. Not for me.

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benpicko

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This looks really good but there's something missing that I can't quite identify

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Quantical

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I like the idea but it's missing the bit where the hunted becomes the hunter.

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doublezero

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@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Again; it depends on the distance that you are sitting from your display. A high FoV will only look fisheyed if youʼre too far away for that setting.

Playing games at a low FoV makes me feel nauseated, just like playing games at anything less than 60fps will.

If you are used to years of low FoVs, perhaps it might look a little strange again initially, but that should soon pass—just like 60fps may feel “too fast” for a brief moment when youʼre used to everything being 30fps on a console.

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@00 said:
@stingingvelvet said:

@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Again; it depends on the distance that you are sitting from your display. A high FoV will only look fisheyed if youʼre too far away for that setting.

Playing games at a low FoV makes me feel nauseated, just like playing games at anything less than 60fps will.

If you are used to years of low FoVs, perhaps it might look a little strange again initially, but that should soon pass—just like 60fps may feel “too fast” for a brief moment when youʼre used to everything being 30fps on a console.

I have a 30" monitor and sit at a normal desk, I don't think distance matters for me. Some people need a high FOV, most do not. It might be related to general nausea or who knows what.

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AssInAss

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Edited By AssInAss

This is the most British game ever made. Played this when it hit early access, nice to see how far it has progressed!

My favourite moment of playing was taking down a robot dog:

No Caption Provided

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huser

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Edited By huser

This isn't Vinny in this Quick Look! Vinny would never leave behind MULTIPLE unpleasant eggs and mouldy breads, let alone exotic spices.

EDIT - Also those Mothballs and Cleaning Spray being so conspicuous where Vinny finds his gun and bear trap seem to point to being able to craft explosives...

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Mercer

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Robot Kraken excellent....

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Rocospi

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On a single monitor, I find the FOV sweet spot to be between 75-85.

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Bollard

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Was about to say Vinny was really bad at spotting the dudes given the giant red vision cones, then I remembered his colour-blindness and it made more sense.

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Scrawnto

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@00 said:
@stingingvelvet said:

@00: I'm a 20 year PC only gamer but I use default FOV. Anything higher looks fisheyed and warped to me, usually. I think people who demand high FOV are in the minority, honestly. I don't think most people even think about it.

Again; it depends on the distance that you are sitting from your display. A high FoV will only look fisheyed if youʼre too far away for that setting.

Playing games at a low FoV makes me feel nauseated, just like playing games at anything less than 60fps will.

If you are used to years of low FoVs, perhaps it might look a little strange again initially, but that should soon pass—just like 60fps may feel “too fast” for a brief moment when youʼre used to everything being 30fps on a console.

I have a 30" monitor and sit at a normal desk, I don't think distance matters for me. Some people need a high FOV, most do not. It might be related to general nausea or who knows what.

You can certainly adapt, but there is a particular FOV that is most accurate if you think of your monitor as a window into the game space. That angle will depend on how close you are and how big the display is.

Basically, make an angle between your hands so that one points at one edge of the screen and the other points at the other edge of the screen. The angle between your hands should match the FOV in the game. In other terms, it is the amount your eye has to turn to traverse from one edge of the screen to the other.

If you are closer, the angle will be bigger, thus higher FOV. If the screen is bigger, again, higher FOV.

Still, you can totally adapt to FOVs that aren't strictly accurate. I remember people used to play Quake with ridiculous FOV settings so they could catch people sneaking in from the sides. Racing games also frequently fudge FOV depending on how fast you are moving to enhance the sense of speed as the fish-eye effect makes things move more quickly around the edges of the screen.

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deactivated-63b0572095437

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I picked it up. it seems fun. I'm not sure that I'll want to play it multiple times. I haven't got all 16 shards or whatever to see what happens. It's got a lot of personality. It definitely feels British as shit.