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    White Knight Chronicles: International Edition

    Game » consists of 4 releases. Released Feb 02, 2010

    White Knight Chronicles is a mixture of traditional fantasy JRPG and good old fashioned mecha. The story features Leonard, a protagonist who can transform into the White Knight with the use of an ancient technology. The game also allows players to join forces over the internal multiplayer mode, Geonet.

    jmr1415's Shirokishi Monogatari: Inishie no Kodou (PlayStation 3) review

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    • jmr1415 wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.
    • jmr1415 has written a total of 8 reviews. The last one was for Fable III

    Killed by Cliche

    As the title of this review suggests White Knight Chronicles is not one of my preferred games. It is a game with several problems, the most obvious of which is that its story is so hackneyed that only the most neophyte of gamers would fail to see the "twists". Beyond that there are problems with the childish nature of the characters and the dire dialogue and the fact that it's almost painfully easy to play.  
    Given that run down you might ask why as high as two stars? It's a fair question. Well there are a few saving graces. One is that it looks gorgeous. The lush scenery and transformation sequences are beautiful to watch. And while the battle system is painfully one side in favour of the player, it can be engaging with a complex set of skills to learn.  
    The part of the game which, I suspect, will most divide gamers, is the multi player focus. Personally I hated it. I felt that the work that went into trying to make this a co-operative experience would have been much better spent on writing a decent story and less hideous dialogue. Others though might enjoy that aspect. And at least in multi-player you don't have to worried some of the game most egregious flaws.  
    The sound design is, okay, but nothing more than that. With the voice acting being the weakest part and the effects the strongest.  
    All in all this game was a pretty big let down from Level 5, a studio with many fine games in their stable. It could have been their best rpg since Dragon Quest VIII. But it's weaker in almost every respect than that and a weaker effort than even the flawed Rogue Galaxy. A great shame as the central mechanic of transformational magic could have been epic.

    Other reviews for Shirokishi Monogatari: Inishie no Kodou (PlayStation 3)

      What Begins As A Fun, Customizable RPG Quickly Turns Dull 0

      White Knight Chronicles is not a bad game. The graphics and gameplay are perfectly serviceable, and the customization options are great, especially for a Japanese RPG. The real problem with WKC is that developer Level 5 has failed to connect these elements in any meaningful or engaging way, making for a game that feels very inconsequential and yes, forgettable. As sad as it is to say, this game is not worth the long wait or the full asking price of sixty dollars, especially in this crowded marke...

      5 out of 5 found this review helpful.

      17/04/10 White Knight Chronicles 0

                                                                      White Knight Chronicles I had picked this game up off eBay for $20 bucks, and I thought that it wouldn't be too disappointing considering the price I paid for it. I was wrong.    Just a note before I start my criticism though. I am a huge Japanese RPG fan. My obviously-broken brain finds cliched stories, bland game play and teenage heroes amazingly awesome. So when I say that White Knight Chronicles is bad, I am judging it as a fan...

      1 out of 1 found this review helpful.

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