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Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
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