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The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
The act of throwing someone or something out of a window. The etymology of this Latin word combines de-(down) and fenestra (window).
The ability to save a cartridge-based game to the cartridge. The battery is usually good for tens of thousands of saves, and made ridiculously long character passwords obsolete.
Games which have served as the basis of a comic book or vice versa.
A concept where players have the ability to conceal themselves from enemies. Common hiding places in games include closets, lockers, or even just crouching in the shadows.
An engine developed by Limited Run Games to bring older games to new platforms.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
The title of a game is a year, or has a year in it. Normally used for sports game and other annual titles, but also used to designate when a game takes place rather than the year released.
A type of video game where the player plans out what their character does on a daily basis; filling in their agenda and developing them the way they want.
A tactical, stealth specialist unit of the Terran race from the StarCraft series. Uses a sniper rifle and has a personal cloaking ability integrated into their suits.
A traditional Japanese vengeful ghost. Common appearance tropes include long, stringy black hair (which usually obscures the face) and a white dress or kimono.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
Pigs are pink, oinking mammals with a button nose and curly tail. They are rumored to eat a lot and be dirty. They don't fly, but they do bring home the bacon.
The skeleton is the framework of the human body.
Cold-blooded aquatic animals that have scales and breathe through gills.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
The daughter of a monarch or monarchs.
In text based games, most, if not all the game play, or graphics is created with words.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Professional wrestlers have appeared in loads of games over the years.
All the fun of a real pet without the real part. And stained carpets.
An ultimate level Digimon made out of parts of other Digimon.
A form of gambling which has found immense success in Japanese markets, pachinko is an arcade game centered around collecting small balls in holes scattered around a vertical game board.
Games that include real photography on the game's cover.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Also known as Othello, this strategic board game uses round pieces with a different color on either side. When pieces of one color form a straight line between two pieces of the other color, the middle pieces are flipped over.
Short for "Gomokunarabe" (or "line-up five pieces"), this board game of Japanese origin uses the same pieces and board of the game of Go as players take turns attempting to form a five-stone connection in any direction.
A traditional Japanese board game also known as Japanese chess.
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