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    The Xbox 360 is the second game console produced by Microsoft Corporation and is the successor to the original Xbox.

    Geometry Wars + Braid =?

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    SoSerious

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    #1  Edited By SoSerious

    So this idea just came to me last night, and I don't know whether it's genius or terrible, but here it is: what if the Braid rewind mechanic was incorporated into Geo Wars 2? It could be a limited power-up like the bomb, and you could rewind to before you die. It could even just be incorporated into a new practice mode, so you could rewind and see what you did wrong, and see if you can fix it. What say ye?

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    Player1

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    #2  Edited By Player1

    Well idk. Then lives would be pointless. Unless like you said it was a one time power-up. The only mode I see this working in is deadline. And when your rewinding, your time is still going. But instead of dieing, and losing all the enemies, you can keep the high number of enemies. 

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    RedSox8933

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    #3  Edited By RedSox8933

    no. sorry

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    HoNgKoNgPh0oEy

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    #4  Edited By HoNgKoNgPh0oEy
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    Rowr

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    #5  Edited By Rowr

    theoretically you could start putting this mechanic in every game.

    doesnt mean you should though.

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    Subway

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    #6  Edited By Subway

    Grid had it, and it made the game pretty fucking easy.

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    Rowr

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    #7  Edited By Rowr
    HoNgKoNgPh0oEy said:
    "

    Umm no if you could see what you did wrong you would obsess over it and randomly generated enemies and patterns are so hard to figure out it would be pointless and just frustate games if you want to see what killed you press RB+ back when you think your about to die

    "
    when you think your about to die?

    in that split second why dont you try and avoid dying instead.
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    Homer

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    #8  Edited By Homer

    Wouldn't lives be pointless then?

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    SoSerious

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    #9  Edited By SoSerious
    Homer said:
    "Wouldn't lives be pointless then?"

    Well like I said, you could have a limited number of them, or just put it in a practice mode.
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    LightYagami245

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    #10  Edited By LightYagami245
    Player1 said:
    "Well idk. Then lives would be pointless. Unless like you said it was a one time power-up. The only mode I see this working in is deadline. And when your rewinding, your time is still going. But instead of dieing, and losing all the enemies, you can keep the high number of enemies. "
    That's what I think. Unless it's a once or twice thing, then no, it would not work in Geometry Wars 2.
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    Keano

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    #11  Edited By Keano

    it would make Geowars too easy

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    smis

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    #12  Edited By smis

    While it was make Geometry Wars quite easy, it is still compelling idea if it is implemented properly....perhaps a limited number of rewinds.

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    Lind_L_Taylor

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    #13  Edited By Lind_L_Taylor

    The feature doesn't exist so why dwell on it?

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    Turducken

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    #14  Edited By Turducken

    It would probably work best in a practice mode setting, but then why not just die, since it doesn't matter.

    Limited number of rewinds would be a pretty good implemetation if it was tested beforehand.

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