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    The Xbox 360 is the second game console produced by Microsoft Corporation and is the successor to the original Xbox.

    Wouldn't It Be Nice: Fix XBL Marketplace!

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    masterbedgood

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    Edited By masterbedgood

    I’m a big fan of Microsoft’s XBOX… and pretty much everything else Microsoft (yes, I am a fanboy), so I spend a lot of time dinking around on my platform of choice perusing new content and such when I’m not actually playing games.  I know my way around the system and I welcomed the new interface when the NXE (New XBOX Experience) rolled out a couple years ago—it was prettier, being more visual than the previous interface, and it was faster.  However, we were treated with an update last year that, in my opinion, ruined some of the awesomeness that was.  And not just that, but cash grabs and unending uploads of rhythm game DLC are crowding Marketplace to the point of unusability.

    Marketplace of the past used to be divided into a few easy to navigate sections (stuff like:  New Arrivals, Featured Content, etc.) that you could jump into and scroll to find what you are looking for.  If you went to Games Marketplace, you could go to New Arrivals and quickly scroll through new Arcade, XBLA, Indy Games, Games on Demand titles, Demos, etc.  Now, however, you have to click on each independent category and back out to go to the next (click on XBLA.  Scroll to New Releases.  Anything you like?  No?  Back out.  Go to Games on Demand, scroll to New Releases.  Anything you like?  Rinse and repeat).  It’s a clunky interface update that makes browsing Marketplace a chore and no longer the convenient quick trip it used to be—I don’t like it.

    On top of that, you can no longer rate a game from the game info screen.  When NXE first launched, it added a really neat community feature that I really appreciated:  the ability to rate games.  This doesn’t sound like it’s that big a deal, but I like to see consumer opinions of a game (and they often have more weight than a critic who reviews a game that was provided free of charge)… even if it’s a simple star rating, I like to see what other people thing before I commit to a buy (I don’t make my judgment based just on what other people think, but I’m less likely to just buy a game with a 2 star community rating than one with a 5).  Rating a game was nice and easy when the feature was added (have a disc in your tray?  Press Y to pull up the game info screen and give it your star rating.  Scrolling through your XBLA collection?  Press A on any of the titles to pull up the game info and enter your star rating), but now that game info screen rating system is gone; instead, you have to go through Marketplace, find the game you want to rate, give it your rating, back out (or go to the   XBOX  website, search for the game there, and rate).  It’s a hassle and I’ve found myself doing a lot less rating now than I did in the past—this update did the XBOX Live community a disservice by making the rating process so inconveniently complicated.

    I’m really sick of cash grab DLC (the kind of stuff like new character outfits or weaponry—half-meg downloads that cost 2-5 bucks for no reason).  Seriously… you paid 60 dollars for a game—a full game—and you’re going to turn around and spend 5 for a digital piece of weaponry?  I’d like to say that these cash grab content packs are ruining the industry for all of us, but it’s really the people who buy those packs that are—if it sells, they’ll make more!  Microtransactions (unless the game itself was initially free) and digital costumes are pointless DLC packages that should either be included in the game (if they’re available on release day) or launch for a price of free when they do come around.  DLC needs to meet the content to cost ratio of the full game, in my opinion, but with stupid people out there willing to shell out 15 bucks for 5 maps (yes, I called you stupid, and I’m not taking it back), we’re never going to see that.  You get 80+ songs for 60 bucks when you buy a Rock Band game, but each individual downloadable song costs $2.  It’s outrageous!

    I’m getting off topic, though… this post isn’t about how much I feel publishers and stupid people are killing the games industry, but one about how XBL Marketplace needs some fixin’.  So, my final point is:  folder system, plz.  With all the aforementioned cash grab packs and music tracks up for download on Marketplace, the new arrivals section is constantly cluttered with waves of Rock Band, Lips, and Guitar Hero tracks as well as EA’s latest cash grab suites—it’s nigh impossible to find something you might actually want to download with all that crap up there.   A while back, Microsoft announced that they were releasing shops specifically for the music games; this gave us all hope that Marketplace would be less cluttered… but this wasn’t the case.  Instead, the music game shops were basically applications you launch to have a game specific store available to conveniently sort through all the latest tracks, but this didn’t affect the Marketplace listings at all… they still showed up and pushed all the other games’ DLC out of the way.  So, why can’t we have a folder system?  Like… say a game has more than 3 new items available for download, why can’t all of those be collected in a folder that states something like “Game Title—New DLC! (X-many Available)”?  It would be a nice solution to keep things neat and tidy for those of us who don’t care about all those music packs available.  We wouldn’t have to scroll through 3 pages worth of Rock Band songs just to find the expansion pack that was supposed to come out that day.  Please, Microsoft, make it happen!

    If I missed anything or there’s something you’d like to see changed about the XBOX 360’s interface or Marketplace, let your voices be heard in the comments down below!    
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    masterbedgood

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    #1  Edited By masterbedgood

    I’m a big fan of Microsoft’s XBOX… and pretty much everything else Microsoft (yes, I am a fanboy), so I spend a lot of time dinking around on my platform of choice perusing new content and such when I’m not actually playing games.  I know my way around the system and I welcomed the new interface when the NXE (New XBOX Experience) rolled out a couple years ago—it was prettier, being more visual than the previous interface, and it was faster.  However, we were treated with an update last year that, in my opinion, ruined some of the awesomeness that was.  And not just that, but cash grabs and unending uploads of rhythm game DLC are crowding Marketplace to the point of unusability.

    Marketplace of the past used to be divided into a few easy to navigate sections (stuff like:  New Arrivals, Featured Content, etc.) that you could jump into and scroll to find what you are looking for.  If you went to Games Marketplace, you could go to New Arrivals and quickly scroll through new Arcade, XBLA, Indy Games, Games on Demand titles, Demos, etc.  Now, however, you have to click on each independent category and back out to go to the next (click on XBLA.  Scroll to New Releases.  Anything you like?  No?  Back out.  Go to Games on Demand, scroll to New Releases.  Anything you like?  Rinse and repeat).  It’s a clunky interface update that makes browsing Marketplace a chore and no longer the convenient quick trip it used to be—I don’t like it.

    On top of that, you can no longer rate a game from the game info screen.  When NXE first launched, it added a really neat community feature that I really appreciated:  the ability to rate games.  This doesn’t sound like it’s that big a deal, but I like to see consumer opinions of a game (and they often have more weight than a critic who reviews a game that was provided free of charge)… even if it’s a simple star rating, I like to see what other people thing before I commit to a buy (I don’t make my judgment based just on what other people think, but I’m less likely to just buy a game with a 2 star community rating than one with a 5).  Rating a game was nice and easy when the feature was added (have a disc in your tray?  Press Y to pull up the game info screen and give it your star rating.  Scrolling through your XBLA collection?  Press A on any of the titles to pull up the game info and enter your star rating), but now that game info screen rating system is gone; instead, you have to go through Marketplace, find the game you want to rate, give it your rating, back out (or go to the   XBOX  website, search for the game there, and rate).  It’s a hassle and I’ve found myself doing a lot less rating now than I did in the past—this update did the XBOX Live community a disservice by making the rating process so inconveniently complicated.

    I’m really sick of cash grab DLC (the kind of stuff like new character outfits or weaponry—half-meg downloads that cost 2-5 bucks for no reason).  Seriously… you paid 60 dollars for a game—a full game—and you’re going to turn around and spend 5 for a digital piece of weaponry?  I’d like to say that these cash grab content packs are ruining the industry for all of us, but it’s really the people who buy those packs that are—if it sells, they’ll make more!  Microtransactions (unless the game itself was initially free) and digital costumes are pointless DLC packages that should either be included in the game (if they’re available on release day) or launch for a price of free when they do come around.  DLC needs to meet the content to cost ratio of the full game, in my opinion, but with stupid people out there willing to shell out 15 bucks for 5 maps (yes, I called you stupid, and I’m not taking it back), we’re never going to see that.  You get 80+ songs for 60 bucks when you buy a Rock Band game, but each individual downloadable song costs $2.  It’s outrageous!

    I’m getting off topic, though… this post isn’t about how much I feel publishers and stupid people are killing the games industry, but one about how XBL Marketplace needs some fixin’.  So, my final point is:  folder system, plz.  With all the aforementioned cash grab packs and music tracks up for download on Marketplace, the new arrivals section is constantly cluttered with waves of Rock Band, Lips, and Guitar Hero tracks as well as EA’s latest cash grab suites—it’s nigh impossible to find something you might actually want to download with all that crap up there.   A while back, Microsoft announced that they were releasing shops specifically for the music games; this gave us all hope that Marketplace would be less cluttered… but this wasn’t the case.  Instead, the music game shops were basically applications you launch to have a game specific store available to conveniently sort through all the latest tracks, but this didn’t affect the Marketplace listings at all… they still showed up and pushed all the other games’ DLC out of the way.  So, why can’t we have a folder system?  Like… say a game has more than 3 new items available for download, why can’t all of those be collected in a folder that states something like “Game Title—New DLC! (X-many Available)”?  It would be a nice solution to keep things neat and tidy for those of us who don’t care about all those music packs available.  We wouldn’t have to scroll through 3 pages worth of Rock Band songs just to find the expansion pack that was supposed to come out that day.  Please, Microsoft, make it happen!

    If I missed anything or there’s something you’d like to see changed about the XBOX 360’s interface or Marketplace, let your voices be heard in the comments down below!    
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    WickedFather

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    #2  Edited By WickedFather

     I wrote this ages ago, but it's all still right.

    • On startup holding a preset button doesn't log your profile into Live or logs you in with status visibility to offline.
    • On startup holding a preset button starts either game you have in or media centre or dashboard - you set the option.
    • Option to set the start page to whatever you want: Friends or My XBox rather than Spotlight.
    • When you press the guide button and you're in a party the sign out with X should change to sign out of party.
    • Ability to search your friends to see if they've played a game you've got.  This could easily show a gamerscore list of them vs you, but I'd want it so I knew who I could try hitting up for multiplayer.
    • Checkboxes to set what notifications you want to see.  You might want to see if you get achievements but don't want to think you've got it when somebody comes online, or vice versa, you might think achievements and stupid so want the notifications turned off.
    • Sounds for achievements / download finishes / friends online should have different sound effects so there's no more "I got the achieveme... oh, it's you" disappointment.  And of course no sound as an option.
    • You should be able to put a "password" protect on xbox live purchases just like you can on the login to your account.  This means you can let somebody play on your box on your profile when you're not there but there's no chance a few button presses means all your points are down the toilet on an addon for a game you'll never own.

    Notice these are all convenience features and not wild new abilities and would be really easy to program.
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    masterbedgood

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    #3  Edited By masterbedgood
    @WickedFather: Being able to sign in to appear offline would be really nice... there have been so many times I get home with a new game I've been waiting for and as soon as I turn on my system I get a party invite or a message on MSN.  It's like, "Eff!  I don't want to talk right now, need to play my game!"  Choosing which channel you want your system to start on would be nice too... I don't have it boot straight to disc because I usually check Marketplace before I hop into a game, and I shouldn't be forced to start on what is basically the "ad central" channel. 
     
    Also, amen to the different sounds for different notifications, lol... so many times I beat a boss or do something I think is worthy of an achievement at the same moment a friend logs in... so disappointing, lol.
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    iDarktread

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    #4  Edited By iDarktread

    I decided to start hating Microsoft when the new, new update to the interface fixed the party trick, which was the ability to easily switch from party to game chat in a few seconds. 
     
    This no longer works, as far as I know. Even if I'm wrong, I'll still hate them.
     
    I used to use this all the time in Halo 3. 

    Matchmaking lobby ->  
    Press Y to open Friends List ->  
    Press Y again before the Friends List loads  ->  
    Be in Game Chat

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    PeasantAbuse

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    #5  Edited By PeasantAbuse

    The thing I don't understand is why 90% of the dashboard is ads when I'm paying $60 a year for the service.  You would think that millions of people paying $60 every year would eliminate the need for ads.
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    masterbedgood

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    #6  Edited By masterbedgood
    @PeasantAbuse: Yeah... it'd be nice if gold members didn't have to wade through ads on the dashboard.  Silver members?  Sure, I couldn't care less about them... but for those of us paying, we shouldn't be seeing ads.
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    JJWeatherman

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    #7  Edited By JJWeatherman
    @iDarktread: You hate a company because they cost you two extra seconds of your life when you want to switch to game chat? Unbelievable.
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    iam3green

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    #8  Edited By iam3green

    it sounds pretty interesting things in there. i agree there is a lot of complication with the dashboard. they should fix it and make it more simpler to use.

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