Surprised this never received any replies considering it's "the greatest JRPG of last generation." I just beat the 3DS version myself and also had some trouble getting into it. The game relies much more on MMO concepts than FF12 ever did, and you just don't get a good feel for the combat until you have a good selection of arts going.
I also didn't like having to rely on party members to do their job without a way to set tactics/gambits or swap characters mid-battle. But as you learn more arts, it all falls into place. It also helps to read the Arts Guide on GameFAQs so you have an idea what these characters should even be used for (though there are short descriptions in-game as well).
Other than that, the biggest tip I could possibly give is to not burn yourself out. After Bionis' Leg, I ignored all quests except for the ones that would complete during my initial run of an area, spent no time making gems because gem management is a huge pain in the ass, ignored Colony 6 completely, never traded to a single NPC and forgot that was even a mechanic, didn't do any Heart-to-Hearts because I never met the requirements anyway, never got people's secret skilltrees, and didn't go hunting for advanced skillbooks. Just a tight 60-hour playthrough, and I think the game was better for it.
All in all, a solid 8.5 kinda game I'd say. Pretty much what I always expected of it. I guess I can see why some would call it the greatest JRPG of last generation, but that says more about the JRPGs of last gen than this game.
Anyway, glad to have finished this in time for Xenoblade 2.
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