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Game » consists of 0 releases. Released May 08, 2008
The concept of building a single city and its respective houses/institutions (e.g. Sim City) or building cities as part of an extending empire (e.g. Civilization).
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Games that can link up to Facebook for additional features.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
RMT's are the concept of spending real money, for items within a game, common to the free to play market
Games that feature this concept require the player to wait for a certain amount of real time.
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