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A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A digital storefront which donates some of its profits to charity.
A term used by fans to describe a visual novel that contains a linear storyline with no player choice or gameplay. The name originates from VisualArt's KineticNovel brand which began in 2004 with the release of Planetarian.
A twice-annual Japanese convention designed for buying and selling doujin works.
Valve's counterpart to Microsoft's popular achievement system.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
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