Excuse me, can I see what's in your bag real quick?" all I meant was this is a cool news story and I consider Brad N, and the rest of the GB staff, bros "
Alpha Protocol
Game » consists of 11 releases. Released May 27, 2010
Control rogue agent Michael Thorton as he tries to unearth an international conspiracy in the near future (where everybody seems to have a hidden agenda or two) in this third-person action RPG.
Sega Is Not Keen On A Second Alpha Protocol
People just sulk and spit their dummies out when it isn't Brad, Jeff, Ryan or Vinny that post a story. I come here for video game news, this post is video game news. Happy days.
I really would've loved to see Obsidian do a sequel while fixing everything wrong with the first and improving upon what it did well. Underneath all the bugs and other issues, AP is a pretty great game that deserves better than what it got.
I'm kind of disappointed, the game deserves a sequel. I viewed Alpha Protocol as sort of a Mass Effect 1 type game and Obsidian sure does have a history of making games with a 2 on the end of it.
In our review, it was said, "There are brilliant moments in Alpha Protocol, but they're all but muted by poor gunplay and a list of unfortunate technical issues."
I thought it was Jeff's review.
I'd just like to see Obsidian just hand in the towel, all of the games that I've played which have been developed by the name have been terrible.
I am very saddened to see this news report. Of all the games that I think deserved a sequel, this is one of them. Alpha Protocol is a brilliant game that has an unfinished quality to it, and if Sega hadn't rushed Obsidian to finish the game, it could have been a critical and commercial success.
Oh, well. All I can hope for is that someday Obsidian makes an original game that isn't a sequel.
" @This Article said:I thought it was Jeff's review. "In our review, it was said, "There are brilliant moments in Alpha Protocol, but they're all but muted by poor gunplay and a list of unfortunate technical issues."
Thats why he said our and not his.
Shame, I think they had the potential for something good, and maybe a sequel would have fixed it. Like KZ2 fixed KZ1s galaring flaws for the most part.
I have never played this game but think that in general RPGs as a genre might be under-appreciated because people lack attention spans. I could never play this type of game even in high school but now 10 years later I would probably enjoy this more then say, something like Red Dead Redemption.
Y'know that's too bad, the game had a lot of good ideas, and even good execution in some spots. It was at least enough to get me to beat the game, and hope that there would have been a sequel to refine it. Because this game had kindof a neat Deus-Ex vibe to it, and a sequel could have done a lot to flesh out the world and ideas more.
I think Sega should actually put some more effort into releasing things when there not a bug ridden mess?
" Don't you mean fortunately his gun skill was low? "This that would have been a great caption.
this was a game that could totally use a sequel to refine much of the gameplay mechanics. there was so much about alpha protocol that could've been amazing if they had fixed it.
" this was a game that could totally use a sequel to refine much of the gameplay mechanics. there was so much about alpha protocol that could've been amazing if they had fixed it. "Absolutely, if the kinks were worked out plentiful as they may be, the complete experience would be hella fun.
" People just sulk and spit their dummies out when it isn't Brad, Jeff, Ryan or Vinny that post a story. I come here for video game news, this post is video game news. Happy days. "They are kind of the reason that most of us came here in the first place. I don't mind the news stuff as much as some people do, but I would like to see some more articles written by the main guys rather than a bunch of pointless news stuff copied from Kotaku.
There's a lot of fan love for Obsidian. I guess it's old PC RPGers who know the pedigree of the people who work there and embrace one of the few dedicated RPG dev teams that are out there. But here's my take - dissolve the company. Let their talent go somewhere where it can actually be channeled into finished games that aren't just "If only the publisher hadn't taken advantage of them." Maybe that's how it all started with LucasArts, but at this point I don't see why any publisher would trust them with total creative freedom or a 'when it's done' timeline with their track record.
The game had great ideas. But was clinkly pulled off. It could have been amazing. Just with a few tweeks
Too bad most reviewers seems to want Action games when they review RPGs. I don't like this new trend that every RPG need to play like ME 2. ME 2 may be a great game but it is not an RPG it's a Third person shooter with some RPG elements." Seen the results with Mass Effect 2, at the current state of things I'd prefer a lot more to play Alpha Protocol 2 than Mass Effect 3. I don't care what others say about the bad control or old graphics, the story and the multiple choices are the bomb and AP succeded in that, ME 2 not. Hell, how much does it cost to make a game nowadays? I'll finance Obsidian by miself if needed :\ "
A sequel might have improved on the many massive failings of this game, but I can understand their lack of interest in it. I was looking forward to the game, but found it so damn frustrating to conduct gun fights that after about thirty attempts to finish the guys in the room at the end of the desert level (pretty much the first one you do), I put the disc back in the box and put it back on the shelf. I haven't touched it since.
Shouldn't the caption on that picture read "Fortunatelyfor the other guy, Thornton's pistol skill was low." I mean you're implying that he's gonna miss at point blank, which is fortunate for the FBI dude, unless he has a death wish.
Alpha protocol is a great game, it had a bunch of issues, but I'd be afraid they'd turn the sequel into what Jeff wanted: a third person shooter. It's not that it's an RPG, and a pretty great one with extremely great story branching and choice recognition. The issues I had were more performance and bugs and "editing" (a skill that didn't actually change upon upgrade is less a bug, and more something they just missed, like a typo in a paper). Also a sequel wouldn't really make sense story wise unless they made sure it wasn't Thorton in the driver's seat.
Good article.
Hey, Sega, you want your fricken game to sell really well?
Try making a decent fucking product, and not the broken crap you put out on the market.
If you're going to mention Metacritic, you should talk about how some sites try to break away from the hated, oh so hated 10 point scale or 100, but what's a few decimals among friends. Let's be hardcore and only do a five star scale. Hardcore means read the review, because our review scale is casual.
Needless to say, I've seen many games get so-called mediocre scores on Metacritic and still sale well. Probably just a bad game, maybe, word of mouth had more to do with it.
No surprise, really. That game turned out to be complete rubish. Total waste of my time.
Well, it actually did have it's moments at the very beginning of the game, but it all got boring so quickly and I just quit the damn thing after about three hours in and never looked back.
And Jeff is under the Giant Bomb banner? Is that really a hard concept to grasp?" @This Article said:
I thought it was Jeff's review. "In our review, it was said, "There are brilliant moments in Alpha Protocol, but they're all but muted by poor gunplay and a list of unfortunate technical issues."
HAH..good..obsidian is a joke. yes they've made some ok games...I actually liked NWN2..but it's a second-rate company that can't even come up with it's own solid IP.
they tried with this and it was nothing but a clunky and shit-filled modern mass effect with espionage.
some people should be losing their jobs.
" @Icil said:Two things brought me to Giantbomb:And Jeff is under the Giant Bomb banner? Is that really a hard concept to grasp? "" @This Article said:
I thought it was Jeff's review. "In our review, it was said, "There are brilliant moments in Alpha Protocol, but they're all but muted by poor gunplay and a list of unfortunate technical issues."
One is the fact that the reviewers on this site are individuals when they write, each with different tastes and opinions on games. They routinely disagree with each other and their reviews take a personal tone. Reviews written like this are a breath of fresh air (if I want a canned and superficial review, I check Metacritic). By citing Jeff's review as Giantbomb's, it struck a bad tone (if it's a mistake then no harm, no foul).
The second thing is that there are less assholes on these forums than in almost most any other.
This article (and some others lately) is breaking the first lure. Crono, you break the second.
Just think about it: replace the words Ryan, Jeff, Vinny or Brad with the word 'Giantbomb' (and possessives) and you'll have a fucking boring website where no real discussion is happening. Or at the very least, another ol' news site.
that sucks. i was hoping for an ap sequel. if the mechanics of the first game were refined it could be a really great game and sell better
That's pretty fucking lame. Blame poor sales and ratings. The game had potential! Instead of giving up on it, how about making A BETTER FUCKING GAME! Sega really pisses me off with this shit. Always putting they're most interesting franchises on the backburner, they can eat a dick.
Disappointing, but not unexpected. The game got pretty beat up in the review rounds, and came out in the same year as a superior product in Mass Effect 2.
I enjoyed the hell out of Alpha Protocol, some of the most fun I had with a game this year. Hopefully how they handed dialogue bleads into other titles of the genre.
Well with the games Sega as been making/publishing I can't blame them for not taking a risk. They've had a few good games this year but they always manage to mess something up, hardcore. If it's not the PS3 Version of Bayonetta or even the cut content from Yakuza 3. I'm losing faith in Sega as a company more and more and I am expecting less and less from them.
Obsidian is a good company and it's shown from their past games. It's too bad SEGA is too shitty of a publisher to either see a good game or keep a good game good without any hicups.
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