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Concept »
Games that are heavily based on a developer's actual experiences, usually by way of allegory.
The Beauty and the Beast unit is an elite section of female soldiers who suffered from crippling Post Traumatic Stress Disorder and were then given special suits to turn them into incredible soldiers. They serve as Liquid Ocelot's most powerful enforcers in Metal Gear Solid 4: Guns of the Patriots.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
A graphic filter designed to give players the sensation of using a CRT monitor.
A 'Game Over' screen that turns out to be fake.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
A game has "faux credits" when the credits start rolling, making the player think the game is over but then suddenly get interrupted to continue the game.
Part of the game's story is that it's part of a franchise, but guess what? Some of it doesn't really exist!
With the introduction of voices comes a whole new dimension in showing players just how truly bored video game characters can get.
A fourth-wall breaking situation in which a character tells the player to press a specific button or a reference to a button is shown within the environment. This mostly happens during tutorials.
When the controller used to play the game is represented within.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
Joke characters are characters in video games that provide humor, and are often parodies of characters from other games, or parodies of famous celebrities.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
CD or DVD based games that are shipped in a single package with 2 or more discs due to limited storage capacity.
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
Labor Workers For The Horde
QR codes, short for quick response codes, are a type of barcode that can contain much more information than the traditional barcode.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
The Sanity Meter gives the player insight on exactly how close their character is to losing their mind. Doubled with strange effects when the meter is low, the Sanity Meter can really start messing with you.
Sometimes the creator's logo or name can be found in the product's game world.
In-game jokes or Easter eggs involving references to characters or events from earlier in a game or the game's series.
Characters or objects that appear to smash into the player's screen.
Characters whose purpose is to convey information that is directly or indirectly aimed at the player.
A visual motif consisting of a series of 1s and 0s, often used when depicting in-game computer systems and electronics.
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