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blzzzrrttt

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Games I Finished In 2020

It is now officially the future but still I carry forth the vestiges and rituals of the past...

It's another one of these. Thought about making this a "Games I Played In 2020" instead of "Games I Finished In 2020" since I played way more games than I finished last year. Still might do it but I must first establish what constitutes "playing" a game.

Getting an hour into it? Launching it once? Looking at it in my Steam Library? Hearing about it? Thinking about it?

I'll mull it over.

Until then, here're my resolutions for my relationship with games this year:

  • Stop fooling around buy/play more visual novels.
  • Finish one of the 5 series of games I've been hoarding for years now. (Senran Kagura/Neptunia/Blazblue/Zero Escape/Cavyhouse Trilogy)
  • Finish more older video games.
  • Always remember the PlayStation 2.
  • Seek out and uplift creations from developers whose work slips through the margins instead of retreating to the safety of familiar names.
  • Stop buying so many dang video games. (Actually impossible!)

That's all for now. Thank you for stopping by. Let's cross paths again!

Haunts of years prior:

List items

  • Date Completed: January 2nd / January 5th

    Time to Completion: ~30 minutes (all normal levels as Beck) / ~1 hour (all levels as Ekoro) / <20 minutes (all normal levels as Gunvolt)

    Nice and easy. Short and breezy. Not super hot on these sorts of games but I think I'm gonna go back and at least try every other character out.

    Still deeply funny to me that I like Mighty No. 9 stuff more than Mega Man stuff.

    Edit 1: Played through all the levels as Ekoro (the Gal Gun rep for this game) and she seems like the most powerful character in the game, oddly enough.

    She can fly and convert enemies so they fight for you. Y'know, just like Gal Gun.

    Some of those extra level bosses were a little tough but otherwise still

  • Date Completed: January 9th

    Time to Completion: 13 hours (playtime this year) / 22 hours (total)

    Felt compelled by a friend suddenly getting into anime to try and actually finish this game after not playing it for a few years and experience the world of One Piece for the first time.

    The abysmal PC port made that less than ideal, none of the default controller schemes actually work, most of the controller button prompts in the the game don't actually represent the correct buttons you need to push, the game randomly crashes on loading cutscenes mid-mission (so I had to turn them off and buy them in the shop to watch afterward) and you can't even unlock all the cutscenes without doing all the optional objectives...

    I appreciate seeing the broadest of strokes of a bunch of the story arcs but I probably should have just read the manga instead if I wanted to actually know what the heck was going on. Still completely in the dark on a lot of fronts in that regard.

    The game's actually fun though! Lots of incredibly weird characters to play with that really mesh well with the over-the-top action of a Musou game. I naturally ended up choosing the women characters when given the chance and boy it sure is weird that they all have the same incredibly distressing body type! (I also thought Nico Robin and Boa Hancock were the same person until I played this!)

    Might continue to play this for a bit if I don't move on to something else.

  • Date Completed: January 19th

    Time to Completion: 5 hours.

    The impending launch of new consoles had me curious about launch games of the past, so I fired up this Xbox One launch game for the first time and... yeah.

    It's definitely a launch game, by which I mean it's not very memorable or noteworthy in any capacity.

  • Date Completed: January 24th

    Time to Completion: 3 hours.

    Incredibly serviceable action game with a few incredibly questionable character designs.

    About ~30 minutes of my playtime was me fiddling with the controls after I accidentally broke them. They're still broken, just less so now. Apparently you can turn on censored outfits (read: the ladies wear more clothes) by messing with registry entries for the game.

  • Date Completed: January 25th (Act I) / January 26th (Act II)

    Time to completion: ~80 minutes (Act I + Interlude I) / ~60 minutes (Act II)

    Assuredly, a game unlike many others. Reserving any further thoughts until I complete every episode.

  • Date Completed: January 28th (Crash 1) / February 15th (Crash 2) / April 18th (Crash 3)

    Time to Completion: ~4.5 hours (Crash 1) / ~4.5 hours (Crash 2) / ~3 hours (Crash 3)

    With regards to the 3 Crash games present in this collection: I have a lot of memories as a young one watching a lot of the Crash games. I definitely played a bit of them but never so much that memories of doing so stuck with me. So I will likely be playing many of these games for the first time!

    With regards to Crash 1: Apparently I'd never seen or played this game before because it all seems so unfamiliar to me. The structure, the levels, the bosses, the amount of things Crash can do; all brand new to me! Enjoyed some of the earlier levels but I'm confident that I never want to touch Crash 1 ever again after going through the latter half of the game.

    Congratulations to Crash 1 for being the first game that I dislike that I finished in 2020!

    With regards to Crash 2: Significantly more enjoyable than Crash 1 and a genuinely fun time! I've definitely seen some stuff from Crash 2 before and it's plenty fun to play through and not at all frustrating like the previous game. I enjoyed getting all the alternate exits and gems and whatnot. Only part I wasn't a fan of are the jetpack levels and the N. Gin fight.

    Might go back and 100% it at a later date just to see what that entails.

    With regards to Crash 3: an enjoyable enough game. Wasn't a fan of most of the vehicle stuff but I like the biplane levels enough that they weren't a pain to do. Getting upgrades after bosses was neat too but the bazooka seemed like an odd choice next to a double jump and spin-glides.

  • Date Completed: February 1st / 14th (Spyro 1) / February 18th (Spyro 2)

    Time to Completion: 3:49:03 (70% Completion) / 05:36:56 (120% Completion) [Spyro 1] / 4:37:04 (72% Completion) [Spyro 2]

    With regards to the 3 Spyro games present in this collection: I remember playing and enjoying Spyro 2 when I was younger. I also played a the first one and Year of the Dragon but not nearly as much as 2, so I'm curious to see what those look like now.

    With regards to Spyro 1: Nothing about the levels themselves seemed terribly familiar but I've definitely played some of this before. It's charmingly simple compared to the other two games in this collection and I really appreciate it for that. I also love how they made each dragon you find unique and gave each design so much personality!

    With regards to Spyro 2: It was very strange to see and hear so many locations, characters and voice lines ("Having trouble with the trolley, eh?") that had been burned into my mind that I ended up completely forgetting about suddenly resurface as I was playing this. I had also forgotten and then subsequently remembered how many additions there were for this game! Spyro 1 honestly seems barren by comparison.

    I'm not sure if I prefer every addition made here though. None of the many optional objectives are as difficult as I remember them being but some are definitely more tedious than I recall. I think I still prefer the beautiful simplicity of collecting stuff in Spyro 1 but this game still holds up as far as I'm concerned.

    And at this point, it's still got my favorite levels of the trilogy by far.

  • Date Completed: February 29th

    Time to Completion: 35 minutes.

    A short game about leading struggling citizens through a an upheaval of the powers that be using magic. Simple to a fault, I suppose. Maybe worth a shot if you're unfamiliar with socialist/communist ideas.

  • Date Completed:

    999: March 15th (1st ending in 999) / March 16th? (True Ending?) / March 23rd (The actual True Ending)

    VLR: March 31st (1st Ending [Bad]) / (1st Credits Roll) / April 10th (All Endings)

    Time to completion:

    999:~6.5 hours (1st) / 12 hours (True?) / 18 hours (True).

    VLR: 13:17:01 according to my save file (1st Bad Ending) / 15:06:07 (1st Credits) / 29:36:24 (All Endings).

    With regards to Nine Hours, Nine Persons, Nine Doors:

    Enjoying it but I've still got 5 more endings to see. Probably should've gotten around to these games sooner.

    EDIT: Boy, I really should've gotten around to these games sooner.

    With regards to Virtue's Last Reward:

    I don't want to talk about it. I shouldn't, really. But boy, this game sure is something else.

    EDIT1: I'm so deep into it but yet I feel as though I don't really know anything. So far along but with an even longer path ahead of me.

  • Date Completed: March 21st

    Time to Completion: 3:50:13.

    Replayed in advance of checking out the sequel to refresh my memory. I had apparantly forgotten the depths of this game's oddities.

  • Date Completed: April 10th (1st Ending) / April 12th (1st Ending after actually playing the game) / April 14th (All Endings)

    Time to Completion: ~10 minutes (1st Ending) / 07:07:31 on my save file (1st Actual Ending) / 19:04:54 (All Endings).

    I have nothing of substance to say about Zero Time Dilemma after playing it for like 10 minutes but... everything I've seen of it does not instill me with any positive feelings.

    EDIT: I really don't know about this one...

    EDIT2: What a roller-coaster of emotions... I'm not sure where I land yet on this but I know for sure I disliked most of it!

  • Dated Completed: May 2nd

    Time to Completion: ~90 minutes (First Victory).

    It's got a strange, unappealing and overbearing sense of visual and UI design but the card play is pretty fun! Unsure if I'll stick with it but I'll at least give each character a go just to see what's up.

  • Date Completed: May 3rd

    Time to Completion: ~90 minutes (Very Hard mode w/ continues).

    The character designs are so very cool but I'm not sure I enjoyed the game all that much. Might give it a few more tries as some other characters though.

    EDIT: After messing with some other versions of the game I can safely say that Mobile Light Force just straight up sucks. Gunbird, however, owns bones.

  • Date Completed: May 6th

    Time to Completion: ~1 hour.

    An endearingly strange albeit slightly unsettling Qix clone that stands out among the many Qix clones that are literally just porn. Also in 3D! Very fun game.

  • Date Completed: May 17th

    Time to Completion: ~35 minutes.

    It's Metal Slug. A lot cooler than I assumed it would be but I prefer the wackiness of the later games.

  • Date Completed: May 21st

    Time to Completion: ???

  • Date Completed: May 21st

    Time to Completion: ???

  • Date Completed: May 21st

    Time to Completion: ???

  • Date Completed: May 21st

    Time to Completion: ???

  • Date Completed: June 30th (Ending A) / July 10th (Ending B)

    Time to Completion: Forgot to keep track of this. Will fill in a total time when I'm actually done.

    Started this up again after trying it near release and not feeling it. Still not feeling it now but that is, of course, subject to change.

  • Date Completed: August 2nd (End of Episode 3)

    Time to Completion: Wasn't keep of the time I spent exclusively doing story content. 10+ hours maybe? I dunno.

    The story as it is presented to you in the official English release of Phantasy Star Online 2 is difficult to parse due to how fragmented it is and how the story itself has been morphed to accommodate a different method of interaction than its original release. It is, at the very least, not completely incomprehensible. So that's something, I guess.

    I liked it well enough. Episodes 2 and 3 are a bit more fully formed than 1, which feels very meandering. Excited to see where the remaining 3 or so episodes go.

  • Date Completed: July 25th (To complete first run)

    Time to Completion: ~45 minutes to 1 hour.

    I love shooters (in the shmup sense) and I... have a particular aversion to tactics games. NEXT JUMP, which doesn't neatly fit into the shmup or tactics monikers it wears is one of the most mechanically inventive and satisfying games I've played in a while.

  • Date Completed: July 27th (First Ending)

    Time to Completion: Anywhere from ~5 minutes to 30 minutes depending on the run.

    Go from door to door and talk to the many seemingly normal and straight up weird people of a small town to survive the week. You can get the gist of what Talk to Strangers is about immediately but it's still plenty of fun to poke at.

  • Date Completed: September 12th

    Time to Completion: 3:06:27 according to the completion screen at the end of the game.

    I've never played the original prior to this (although, I have seen a fair bit of it) but this new entry seemed very interesting from what I'd heard of it. It's also on Game Pass, so, y'know how that goes.

    Turns out the game is actually kind of neat!

    It's basically half a modern cartoon and half a video game with all the benefits and drawbacks each medium has to offer. Incredibly clever when it works and unbelievably dull when it doesn't. Glad I played through it, though!

  • Date Completed: September 12th (Early Trial)

    Time to Completion: 3.7 hours according to Steam (Early Trial)

    Finished the game early to see if I could get an ending... and I did!

    But I was not satisfied with the truths I uncovered. There is more to learn about this flawed and imperfect Paradise...

  • Date Completed: October 3rd (First Victory)

    Time to Completion: Run lasted just under 20 minutes. I had ~18 hours in the game overall.

    There's lots to be said about Spelunky 2 but all I'll say here is that it's no wonder that the only game that could reach and surmount the feelings of elation and discovery given to me by Spelunky would be its sequel.

    An incredible game, for sure.

  • Date Completed: October 16th

    Time to Completion: 86:42.32 according to the end game stats screen.

    Finished this as it left game pass. Pretty neat but that's about it, I suppose.

  • Date Completed: October 21st

    Time to Completion: 2:19:20 according to the in-game timer.

    A pretty fun arcade style puzzle game! Played the story mode and had a great time. Not the best at this specific style of puzzle game so those later stages were pretty tough but I got through 'em with a little bit of time.

    The bonus stages, however, seem uncharacteristically brutal. Gonna need a bit of time before I'm able to complete those.

  • Date Completed: October 23rd?

    Time to Completion: ~2 hours? 18:42 on the winning? run?

    Honestly not sure if I beat this game but I'm pretty sure I did? I had what seemed like a grandiose final encounter and proceeded to a party zone with zero fanfare.

    Cool game though! Loved the first one. Not sure If I'm as high on the sequel but I'll give it a bit more time to see where I land on it.

  • Date Completed: October 31st

    Time to Completion: ~7 hours (first route). ~19 hours (all endings).

    Went from not knowing anything about this game to greatly anticipating it after playing a demo to marathoning it on the day of release and loving it over the course of a literal calendar month.

    Been playing quite a bit of nonogram puzzle-hybrids this year but this is the first one that grabbed me enough that I actually managed to finish it. Overall its a very clever, funny and thoroughly enjoyable game. Looking forward to see what some of the other character routes are like.

  • Date Completed: December 3rd

    Time to Completion: 62:12:01 on my completed save file. 87.9 hours on Steam(???)

    Not the first Yakuza game I've played – That would be Yakuza 0, which I played earlier this year and had a deeply negative reaction to – but the first Yakuza game I've been compelled to finish. A worthwhile, albeit incredibly uneven, experience from beginning to end.

  • Date Completed: December 20th

    Time to Completion: ~4 hours.

    Very cool game.

    Consider giving it a try if you, like me, aren't particularly fond of photography as a hobby.

  • Date Completed: December 29th.

    Time to Completion: 25 hours according to Steam.

    Hefty nonogram/adventure game hybrid. Puzzles are less fun, the adventure game elements are pretty light and occasionally a pain to do. Still pretty fun though.

  • Date Completed: December 28th

    Time to First Victory: ~17 hours of play.

    Extremely cool and difficult game. It did not even occur to me at the time of my first win what had happened so I just hopped right into playing more and more runs.

    Still a ways to go 'fore I can say I'm through with this one.