I put about 3 hours into this. It's a simple game that I would recommend if you have some younger siblings it would be perfect for them because nothing in it so far has been incredibly challenging thus far - some really basic combat and puzzles amount to sucking up all the gunk in a room which I think would appear to a younger audience.
One thing I noticed is the game has this weird washed out gamma look to it. When I turned down the brightness that helped a bit but then the dark areas seemed way too dark. Kind of takes away from the look of the game at times.
I tried my best but couldn't make it though this episode.. Jeffs cat hate was just too much for me to bear and I agree that most cat owners are indifferent about dogs but for some reason dog owners just love hating on cats.
@mechanized: While Janina may very well have scheduling conflicts because she actually has a full time job outside of this project, everything else is definitely played up for laughs.
Also.. Danny.. et tu Brutus? I thought finally someone would step in and say "Quantum Break wasn't that bad" but sadly no. I'll be the hero to say I had played through all of Quantum Break AFTER beating Control and it's an absolutely fine game to play. The entire TV show thing surrounding it sucked although I ended up watching all the episodes, but the game was actually fun and clearly a precursor to Control. I even wrote about it OVER HERE
@banefirelord: They are talking about the Reel Layers show that debuted one episode a while back which is a mocumentary/satire of these deep, long format movie analysis essays you find on YouTube. They are just continuing to ham it up for the cameras so to speak. If the second episode is going to follow the exact formula as the first then thats going to be very disappointing.
@btstreleckis: Yah when Rorie was playing it really was sort of unnerving as he would say "one headshot.. two headshot.." and he hasn't started even shooting yet. It was like Rorie was spoiling the game he was actively playing haha.
Is it just me or does the game footage in this seems to be slightly delayed? People keep commenting on things before you see them happen in the footage.
Jan mentioned that he messed around with some streaming settings in order to get less of the "jam" on screen at the cost of bigger latency. It's a little weird but I guess between 1:1 audio-to-video and the screen constantly turning into a mess of pixels the latency is a lesser evil.
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