Just to start off, I thought the versus mode offline and online for SFV was great and probably the best in the series. I also think the offline versus mode in Tekken is great and probably the best in the series. Unfortunately, I haven't been able to connect to anyone online. I got the game Thursday and have only been able to connect for a game three times.
So I've been stuck with primarily playing the offline modes. I can't for the life of me understand why SFV got so much shit over its offline content and Tekken seems to be getting a pass. I thought the main story was pretty bad. Yes, the last few chapters were pretty great, but everything between press buttons to throw in volcano and the end was pretty meh.
The single character stories are all a single fight and seem pretty dumb from what I've played. The last one I did was there's a bear chasing me, oh no! Fight the bear. Oh, he was bringing me jewelry, too bad I killed him.
Yes there's an arcade mode, but it seems pretty pointless without endings. Pretty much, after a couple days, all you're left with is treasure battle, which is just endless versus against AI.
It's missing so much stuff compared to previous Tekken games as well. I'm not even talking about the goofy minigames and modes. It's missing Tekken staples like time attack, survival, and team battle. There's also no tutorial whatsoever or trials to teach you some combos even though Tekken is one of the most complex fighting games.
Why is Tekken getting a pass when Street Fighter was a disaster? I also would have preferred that they followed the SFV release strategy. Was the story mode really worth the two years we had to wait to get a console version?
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