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Games that feature co-operative play for 4 players.
An Artificial Intelligence Construct is a synthetic technological creation that is a part of a bigger whole. The AI Construct can be a self aware computer or simply a grouping of technologies that come together to form one large being.
Abilitease is an aspect of game design wherein a game will provide a glimpse of your full skill-set at or near the start, only to remove most of these skills, stats, and abilities soon after.
In game terms alchemy is typically an item creation system. Centuries ago it was the pursuit of changing normal metals into gold, unsuccessfully.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Backstab is a skill utilized most commonly by rogues. By attacking from behind an opponent, backstabs significantly increase the damage dealt. Sometimes a backstab can mean a one hit kill.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
When a character is naked, but does not have nipples or any form of genitalia.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
A Concept mostly in MMORPGs. A Buff allows the player to increase their stats for a short period of time.
Episodic games that were left incomplete due to the project being halted or cancelled before the final episode could be released.
Cannibalism occurs when a creature eats the flesh of a member of its own species. Cannibalism is frowned upon in organized societies, and has made several appearances in video games as listed below.
Many games have had collectible cards as a part of the gameplay.
Hand-drawn or computer-generated animation.
Videogames with extreme or controversial content will often be altered for release in certain countries, usually to comply with local laws or prevent cultural misunderstandings.
Child labor is seen as an exploitative practice in commerce and industry, involving children and adolescents who are pressured into employment. While almost no game would ever endorse the practice, it can occasionally be portrayed as an element of the historical and societal world the game is set in.
A character who is destined to save or destroy the world. Often seen in RPGs.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
A service allowing consumers to obtain limited edition items with points accumulated through purchase of Nintendo products. Several titles have been released exclusively for this purpose. The program was discontinued in September 2015.
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