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First Impressions: Kane & Lynch 2

The next game from Io Interactive was in our office and we lived to tell the tale.

As game developers attempt to find new ways to make gun combat seem more violent and frightening than ever before, it's only natural that the camera has started to go through a lot of changes. Some games try to make things shaky and unstable, attempting to reflect the unpredictable movement and frantic feel of documentary footage. Io Interactive's latest, Kane & Lynch 2: Dog Days, is taking that grimy feel one step further with a series of video filters that gives the action a lo-fi intensity that makes it hard to look away. Representatives for Io and Square-Enix dropped by our office earlier this week to show off a couple of levels and talk a bit about the setup. 

 Bright lights will cause the image to streak, explosions will cause it to pixelate.
 Bright lights will cause the image to streak, explosions will cause it to pixelate.
Perhaps the biggest change this time is that Dog Days is Lynch's story, with players playing as Lynch in single-player games. At the outset, Lynch and his onetime associate Kane have separated. Lynch lives in Shanghai, has a girlfriend named Xiu, and rolls with a crew of smalltimers pulling lightweight crimes. When his crew stumbles onto a potentially huge job, Lynch decides to call in some backup by contacting Kane. Kane, for his part, sees the big job as a way to end his criminal career, and makes plans to send whatever money he makes to his daughter. Of course, things don't exactly go according to plan, and the game focuses on a short period--like a couple of days, tops--as the reunited duo get into, out of, and back into trouble.

Dog Days ditches the squad tactics from the first game, which feels like a wise move. Though we weren't able to play it, we were told that a lot of work has gone into making the shooting feel a lot better than it did in the previous game. Both of these changes seem pretty key, as both were very much in your way during the first game. Without the squad, Dog Days focuses more on direct action, and the end result looks a lot like other co-op-based third-person shooters, like Army of Two: The 40th Day, which, weirdly enough, also takes place in Shanghai. Though grenades are no longer a part of the Kane & Lynch universe, you can grab fire extinguishers and toss them at enemies while shooting them to create an improvised explosion.

Lynch probably needs his pills. 
Lynch probably needs his pills. 
Other gameplay mechanics include a "down not dead" system that, sort of like other third-person shooters, puts you in a downed state if you take too many hits. It sounds like you'll be able to recover on your own if you can get behind some cover and not take damage for awhile, though as it's a co-op shooter, you can obviously get a little help from your partner, as well. Also, the fragile alliance mode, which was the online multiplayer in the first game, will return in K&L2.

So far, the game looks like it fits into the co-operative third-person shooter (with cover!) subgenre just fine. But its visual style really sets it apart. It goes beyond basic film grain and other types of camera noise in favor of digital noise that makes the whole thing look like it was shot on a pretty average digital camera. Bright lights totally blow out the view, causing big bands of color to streak down the frame. When you take damage to see violent explosions, the view violently pixelates like the camera is having trouble capturing the image due to the force of the blast. It's an amazingly effective visual style that makes everything look very intense. There's nothing quite like it.

So, yes, I'm very interested to learn more about Kane & Lynch 2: Dog Days, thanks for asking. Of course, I would have said that about the first game before it was released, too. We'll probably get to see the game again in a couple of months, and it's still scheduled to be released sometime in the second quarter of 2010.
 

Jeff Gerstmann on Google+

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Astiaks

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Edited By Astiaks

I wonder if jeff will also bash this game to death like he did with the first one.

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ax3m4hn

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Edited By ax3m4hn

Jeff, Kane and Lynch 1 (insert joke here)
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hermes

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Edited By hermes

This whole "Eidos hate" really should stop. The game was mediocre, but that was true before the whole gamespot and eidos stuff. If you want to blame someone, blame the white collars in Eidos and Gamespot, not the people that worked on the game or on the site.

Besides, both Gerstmann and Io seems to be over that.
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blacklab

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Edited By blacklab

Does the world really need more exploding fire extinguishers?  I hope that barrels explode as well.

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Bilawal

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Edited By Bilawal

I remember before he reviewed kane and lynch, many people were getting sick of Jeff on Gamespot saying he couldn’t replace Rich Gallup on On the Spot or the Zelda review was shit etc. When he got fired everyone started to love him. I'm glad he reviewed kane and lynch because I was getting sick of Gamespot at the time and now we have Giant Bomb.

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Branthog

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Edited By Branthog

The first game was a miserable piece of shit. I love foul language, but not when it is the crutch holding up your entire game concept. I hit the eject button perhaps half way in, after much frustration. I'm looking forward to this one, though. I'm not sure I'll buy it on launch day, but they seem to be giving it enough effort that I won't write this off purely based on the experience the first time around. Besides, I was pleasantly surprised by Assassin's Creed II, even though I disliked the first one .
 
Also, I propose a new meme in this franchise. Every version of the game overuses a new word. The first time around, it was "fuck". Maybe this time around it an be "vagina" or something. As in "ah, vagina you ya mothervagina-ing vagina-face! I'm gonna bash your vagina'n face in!".

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CHIEFMEGADETH666

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Edited By CHIEFMEGADETH666

This game better be good?cause we all know what happened,when the first game was reviewed?
im going to wait for Jeff's word before i go ahead and try this one out...
i stand by he's word 100%

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fupallstar

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Edited By fupallstar

jeff are you going to keep you job this time?

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ocdog45

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Edited By ocdog45

kane and lynch 2 + 1 star. won't even touch it. like the movie what happens in vegas.... you know!

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thepantheon

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Edited By thepantheon

this is probably the most anticipated review of all time. 
 
TEAM GERSTMANN

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Commando

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Edited By Commando

I honestly hope that this is an amazing game. Power to the media. 
 
I have really high hopes for this game, and I think Jeff is partially the reason that this will be a good game.

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anglon

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Edited By anglon

You guys should make this review an event...

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MachoFantastico

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Edited By MachoFantastico

I'm sure Jeff will be as professional about this game as any other, he was about the first except some fools couldn't take the truth.  
 
But still, yes I'm looking forward to the review.

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andrewf87462

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Edited By andrewf87462
@fupallstar said:
"jeff are you going to keep you job this time? "

Fired from his own company? Doubtfull
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crusnchill

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Edited By crusnchill

How old are some of you? I mean really. Grow the fuck up.
 
The only reason some of you are still bothered by this is because the inside story never went public.
 
Kevin Van Ord, Brian Ekberg and Ryan Navarro were all there at Gamespot for as long as Jeff, Ryan and Brad were. And are still there now(EDIT: I forgot to say, except for Alex of course). They are STILL cool guys, and I listen to both of Gamespots weekly podcasts because of the quality that continues to come out of these podcasts. Some of the newly popular people are cool too, Tor thorson and Homer Rabara being a couple of them.
 
Yes it was contraversial, but now it's just old news. And I'm glad it happened. As good as Gamespot is, it could never fill the whole in my heart that Giantbomb fills.
The Bombsquad and some of the Giantbomb community are really awesome, each contributing in their own way to the experience that we know today as Giantbomb.com. 
(Some=The quality of people that I've met normally outweighs the retards somtimes on the GB forums that hit their keyboards with a hammer/their foreheads in the hopes of making a proper but inevitably unintelligable sentance.)
 
So please people, stop hating and start forgetting. Because you only hurt Giantbombs rep if you bitch and grudge over this stuff.

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Auswin

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Edited By Auswin

Kudos to Jeff for remaining composed and classy despite all the BS that occured.
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Moeez

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Edited By Moeez

I love how butthurt everyone is over this. As if Jeff was your mom or something. 

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thefjk

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Edited By thefjk
@jmrwacko: thats what i thought!
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tmek

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Edited By tmek
" Jeff, you should give this game a mediocre review and then fire yourself. "
 
@RawShark: hahahhahaha :D that made my day!
 
we love you Jeff!
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JazGalaxy

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Edited By JazGalaxy
@crusnchill:  
 
all of those "new guys" that you mention where all there for years before Jeff left. Tor did news and rumors and Homer did video alongside Rich and Alex. 
 
That being said, I don't go to Gamespot anymore either.
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crusnchill

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Edited By crusnchill
@JazGalaxy:  Oh right.
Well put it this way. They all liked one another a lot, to the point where they were good friends.
 
And anyway, "That being said, I don't go to Gamespot anymore either. " I didn't say I don't visit Gamespot anymore. I just stated that Gamespot couldn't fill the place in my heart that I have solely for Giantbomb.
I mean, due to Giantbomb having a smaller number of staff they can't always pumped out as many games news and previews articles as I like to read. Gamespot and Destructoid help me out there. :-)
 
So in order of favouritism it's: Giantbomb, Destructiod and then Gamespot. Oh! and sacreligious as it may seem the news section from IGN can be pretty good too. lol.
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Ksaw

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Edited By Ksaw
They should have agent 47 murder kane and lynch in the next Himan game.seriously, They shouldn't even be his main targets.They'd  just be two douchebags who would get in his way, he'd murder them quickly without batting an eye and move on, and we wouldn't have to hear from these dumb fucking characters ever again.